swedishmeatball Posted January 27, 2008 Share Posted January 27, 2008 I've been wanting this mod for a while. It's for non-respawning containers in houses. I'd like it so that all containers in houses don't respawn, but dungeon containers still do. I miss this because in Morrowind, I always killed one house owner in my favorite town, and stole their house. Probably unappealing to you lot, but it always made me happy to be able to choose my favorite house. xP So if anyone knows of, or can make a mod that allows containers to respawn in dungeons, but not in houses, I'd appreciate it if you'd let me know. Link to comment Share on other sites More sharing options...
LFact Posted January 28, 2008 Share Posted January 28, 2008 How about this or this? Link to comment Share on other sites More sharing options...
swedishmeatball Posted February 4, 2008 Author Share Posted February 4, 2008 mmmpld 's:I don't know what scripted items are.Reneer's:I don't exactly know what "stock" items are, exactly. Sorry if I'm a little noob-ish. Link to comment Share on other sites More sharing options...
LoginToDownload Posted February 4, 2008 Share Posted February 4, 2008 Stock items: In these circumstances, I would assume it means the items that started in said containers.Scripted Items: They're simply items that have some kind of nonstandard effect. For example, the Mortar and Pestle in the first dungeon that updates the tutorial quest telling you about alchemy when you pick it up is a scripted item. Link to comment Share on other sites More sharing options...
bben46 Posted February 5, 2008 Share Posted February 5, 2008 'Imperial Furniture' puts a furniture store in the game. One of the items they sell is a trunk you can put anywhere. it is non respawning. http://tesnexus.com/downloads/file.php?id=4703 Link to comment Share on other sites More sharing options...
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