Kairo29 Posted December 7, 2011 Share Posted December 7, 2011 I made a lil follow up to the idea in the thread, Suey. http://www.thenexusforums.com/index.php?/topic/486798-improved-lawcrime-enforcement/page__p__3979807__hl__law__fromsearch__1#entry3979807 Let me know what you think! :) Link to comment Share on other sites More sharing options...
dragonsouce Posted April 24, 2012 Share Posted April 24, 2012 (edited) Sounds pretty cool to me, more options = better Agreed A slave Option might work, Sounds none lore , But it Is . Swore fidelity to to me as THY lord or DIE! Edited April 24, 2012 by dragonsouce Link to comment Share on other sites More sharing options...
RaktoastTheSandwichTopper Posted April 25, 2012 Share Posted April 25, 2012 there are already a couple of mods for this called true yield i think Link to comment Share on other sites More sharing options...
Rennn Posted April 25, 2012 Share Posted April 25, 2012 (edited) http://skyrim.nexusmods.com/downloads/file.php?id=11932http://skyrim.nexusmods.com/downloads/file.php?id=7252 Here are two to choose from, in case one doesn't work. I find that Mercy is easier to use than True Yield as you don't have to enter anything in the console. Btw, I only read the first and last page, so if the topic has moved away from the OP, sorry for not noticing. Edited April 25, 2012 by Rennn Link to comment Share on other sites More sharing options...
loismustdie555 Posted October 22, 2012 Share Posted October 22, 2012 I am also using the mod called Mercy and it works great. Link to comment Share on other sites More sharing options...
hadoumastery Posted October 22, 2012 Share Posted October 22, 2012 It's a good idea. But I just don't think a bandit of any kind would ever truly yield without first having a plan to stab you in the back later. Link to comment Share on other sites More sharing options...
bLu48o Posted June 2, 2013 Share Posted June 2, 2013 I agree with hadoumastery.To have every single NPC yield to you would be absurd.Because you know,people can LIE. Link to comment Share on other sites More sharing options...
niceguy Posted June 4, 2013 Share Posted June 4, 2013 First step, make sure that followers accept yields, so far they ALWAYS kill them for me. Any offical non monster bounties should be able to complete with taking the target prisoner and "bringing them in". Tell the Jarls steward that they guards have the perp in custody instead of claming to have killed them. Some people should know that there is no way that the law are going to let them live, and thus they would fight to the death, other would figure they can do the time or pay their fines. Random bandits should be "sellable" to the holds guards regardless of pre posted bounty. Non offical bounties are always for the kill thou, there is a reason why people are hiring mercenaries on their own rather then getting the local law enforcement to do it. If a bandit have bought of the law, bringing them in would be pointless. However, accepting yields and "bringing them in" on a quest to recover something they stolen should be ok. That kaijith guard only wanted his amulet back, he didn't ask us to kill the bandits. For extra fun, dissalow fast travel when dragging prisoners. Link to comment Share on other sites More sharing options...
Nudedragon Posted June 4, 2013 Share Posted June 4, 2013 This is a good idea, but the more options added, the script hevier it will get. Perhaps splitting the mod into two sections, one for a basic yield, and another that expands into the radiant quest, followers, etc. Link to comment Share on other sites More sharing options...
bundah Posted June 4, 2013 Share Posted June 4, 2013 I'd love to see this... Some NPC's should still have the false surrender though... particularly bandits... it stands to reason that a bandit might attempt to lure you into a false sense of security by pretending to surrender and then stab you in the back. Link to comment Share on other sites More sharing options...
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