darthsloth74 Posted December 4, 2011 Author Share Posted December 4, 2011 I think its fair to say given the majority of feedback in this topic that we all expected more. However is this really Bethesda's fault in making a general game with wide spread appeal or are we guilty of being spoilt for choice for years by mods hosted on sites such as Nexus? Innovation costs money and yes it would have been nice if they had incorporated more ideas from the community. Unfortunately they are also guilty of making games with an open ended nature and a main quest that doesn't really engage some players so when the questing experience is over the illusion of a living breathing world starts to fade as players look for content that was simply never there. Mod makers will always be the true innovators since their ideas aren't constrained by money and company decisions. I guess you could say Bethesda know this and thats why they only put the basics in there since they realise the RPG purists, sorry to use that term will always want a more detailed and enriching role playing experience that they don't have the time to provide. Link to comment Share on other sites More sharing options...
Thoreai Posted December 4, 2011 Share Posted December 4, 2011 I think its fair to say given the majority of feedback in this topic that we all expected more. However is this really Bethesda's fault in making a general game with wide spread appeal or are we guilty of being spoilt for choice for years by mods hosted on sites such as Nexus? Innovation costs money and yes it would have been nice if they had incorporated more ideas from the community. Unfortunately they are also guilty of making games with an open ended nature and a main quest that doesn't really engage some players so when the questing experience is over the illusion of a living breathing world starts to fade as players look for content that was simply never there. Mod makers will always be the true innovators since their ideas aren't constrained by money and company decisions. I guess you could say Bethesda know this and thats why they only put the basics in there since they realise the RPG purists, sorry to use that term will always want a more detailed and enriching role playing experience that they don't have the time to provide.Its normal that we expected more, how many years is it now from oblivion, if you take the combat for example and put away the kill cam moves and few other things, its the same as in oblivion, basic, there is not creativity in it...same with your character, no matter what you do, there is no feeling of change/impact in your choices...its not that i dont like the game or anything...no i love it but i came exactly to the same point where i was in oblivion...i realized that while this is a beutifull rich world filled with plenty of things to do, none of them have any depth other then being there for the sake of...being there. Link to comment Share on other sites More sharing options...
darthsloth74 Posted December 4, 2011 Author Share Posted December 4, 2011 pavy: So in some ways you could say Bethesda are in danger of stagnating in the realm of creativity or have they already gone off and we never noticed? Link to comment Share on other sites More sharing options...
BarefootWarrior Posted December 4, 2011 Share Posted December 4, 2011 I have to agree with this. While I am enjoying the game, I could not figure out what was missing. I don't have that connection with my character. I'm not sure how to say it, I guess he is not a unique (?) character? But to be frank, there are only a few games where I really had a connection to my character. One where I got attached to him and I was with him in the story. I dunno, that's about the only way I can say it. I did get attached to my character in Oblivion despite the story line and I really felt good about my character in DA Origins. In Origins, he had a history depending on what storyline you played at the start of the game, and you could become a unique personality to a degree. Origins is the only game I felt bad about finishing. I like to mix it up a bit and try to make a unique individual. So far, I don't think I have done that in this game, not yet anyway. I don't want to be locked into being just a Mage, or a warrior, what ever. At least the storyline in this game isn't linear other then you become the Dragon Born. You don't have to touch the story line if you don't want, I still haven't and I like that. Other then some posts, I'm still not entirely clear what the story line is and that is fine with me too. My dumpster warrior and I will carry on. Link to comment Share on other sites More sharing options...
El`derina Posted December 4, 2011 Share Posted December 4, 2011 (edited) pavy: So in some ways you could say Bethesda are in danger of stagnating in the realm of creativity or have they already gone off and we never noticed? I think its the later... they have gone backwards in many regards, and forward in others. and its not just with Skyrim, so I'd say they went off quite awhile ago. also, starting with oblivion,... the elder scrolls is feeling like a testing grounds for the fallout series. Might be too early to say so.. but.. >.> EDIT: We ARE spoilt tho... Bethesda treats us good with these CK's...and I love how they have been using ideas clearly taken from modders... it means one day bethesda will get their vanilla unmmodded games near perfect. But its alittle messed up how they ruin so many other things in the process. Edited December 4, 2011 by El`derina Link to comment Share on other sites More sharing options...
Moredhel Posted December 4, 2011 Share Posted December 4, 2011 or are we guilty of being spoilt for choice for years by mods hosted on sites such as Nexus? You almost hit the mark in my opinion, apart from the bold text. I'd say we are spoiled by MORROWIND (Yes I'm a fanboy, sue me ;) ). Ok, the combat was quite simple but atleast you had a feel for your char, every char you made was different given the way you played (simply put: fighter, thief or mage and anything in between). I don't know where it started for the rest of any games, but Oblivion was the "from here we dumb down our games because else kids won't buy them because they cry it's too difficult"-point for me. Back then: You're off the ship. Goodluck!Now: Go here, now go there, follow that guy, hey I have an awesome weapon for you *giggle*. Back then: Yeah there's this cave west of Ald'Ruhn, there is some guy hiding there. Find him (west being the entire area of north to south of Ald'ruhn. Distance? Unknown.)Now: Go to this place (shown on map, with a huge arrow at it), there's a guy named X, tell him to do this or that and you're done! I had a lot of more rant to type, but it's 2:38 (AM) here and the beer is working. I hope you know what I'm trying to get at in the stuff mentioned above ;) Link to comment Share on other sites More sharing options...
darthsloth74 Posted December 4, 2011 Author Share Posted December 4, 2011 (edited) BarefootWarrior: I think yours is a very good plan to adopt unfortunately in my case I finished the main quest. Simple rule Beth games never finish the main quest I fall into the trap every single time. I also agree I loved the developed backgrounds that were put into play for Dragon Age, must revisit that again at some point. Having said that I also truly connected with Revan's character in Knights of the Old Republic so many mixed feelings I got, anger, betrayal the need for redemption at the time it was sometimes real easy to stray onto the Dark Side but I liked that aspect. Sometimes the main quest works better though when you aren't the all conquering hero, even though you become Champion in Oblivion its never really your story its Martin's you only help him get to the end of it and I engaged far more with that concept. El'derina: I agree at least they provide the option with the CK, but in some ways that reliance on it has made them a little lazy too. Moredhel: Is it Morrowind or is it just a tendancy to see past happy memories through rose tinted spectacles? I had a game for the AtariSt Dungeon Master or something, loved it but if I looked at it know I'd be ripping it to shreds in contempary disgust. Yes Morrowind had lots of cool features but it also had that annoying autoblock feature that I hated until I became proficient in that skill. I was always rather detached from its combat, though the alien realm of the Dunmer I'll always remember as magical. Edited December 4, 2011 by darthsloth74 Link to comment Share on other sites More sharing options...
Thoreai Posted December 4, 2011 Share Posted December 4, 2011 (edited) pavy: So in some ways you could say Bethesda are in danger of stagnating in the realm of creativity or have they already gone off and we never noticed?It's really hard to say, becouse in certain areas you see they spent time to polish things more....lets take the werewolfs for example.. i think its pretty clear they spent more time working on them then on the vampires wich came out pretty much the same as in oblivion, but they still feel not complete. We could say its about time(money, wich basically kills creativity since it makes everything streamlined) and the knowing that they have a large dedicated fanbase modding their game to their hearts content...but there is always difference when they do something and modders do (no offense to anyone here)...they count too much on modders in my opinion. Edited December 4, 2011 by pavy Link to comment Share on other sites More sharing options...
Moredhel Posted December 4, 2011 Share Posted December 4, 2011 Moredhel: Is it Morrowind or is it just a tendancy to see past happy memories through rose tinted spectacles?Funny you mention that, I heard that quite a lot :D No, I really REALLY like Morrowind, it's the best game I've ever played! When I get tired of Skyrim or any other game that's gonna come out soon (SWTOR, ME3) I'll pick it up again and start all over using no mods at all. Ahhhh, getting Fargoth's ring, getting killed by a cliffracer on my way to Balmora, being Lord Indoril Nerevar again :D Link to comment Share on other sites More sharing options...
darthsloth74 Posted December 4, 2011 Author Share Posted December 4, 2011 (edited) Moredhel: Is it Morrowind or is it just a tendancy to see past happy memories through rose tinted spectacles?Funny you mention that, I heard that quite a lot :D No, I really REALLY like Morrowind, it's the best game I've ever played! When I get tired of Skyrim or any other game that's gonna come out soon (SWTOR, ME3) I'll pick it up again and start all over using no mods at all. Ahhhh, getting Fargoth's ring, getting killed by a cliffracer on my way to Balmora, being Lord Indoril Nerevar again :D Fargoth my you bring back the memories he was such a loon, that crazy wood elf Glarthir in Oblivion's Skingrad reminded me of him, that was a great quest. For me it was Baldur's Gate 2 that I have true RPG nostalgia for, loved that game still do, still play it to this day. Edited December 4, 2011 by darthsloth74 Link to comment Share on other sites More sharing options...
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