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CK crashing on dialogue edit


mroboto2016

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Hi.

 

For my mod, planning has been invaluable. I searched the player's dialogue for the file references and copied the lines. Then, I wrote a basic script for the scene and made certain to use the exact lines from the player's existing dialogue. When I started creating the scene, the whole thing was kind of like data entry and I didn't need to make any edits. I also copied the new filename for each line to my script so I could more easily add the recorded dialogue when it's done.

 

I don't know if this makes sense or if you're even using audio, but this workflow has been good to me and requires very little editing.

 

John

 

PS I don't think I've had a crash due to dialogue, even after hours of editing. Are you certain it's not something else that you edited?

Edited by jp2x
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I tried adding alternate text for random responses. As soon as I hit OK, crash. I was able to edit player/NPC dialogue by checking the "Minor edit" tab, but just trying to add dialogue to an existing NPC statement, even checking the minor edit tab, crashes every time. Very frustrating. Tried about everything so far. I know the CK's still in beta, but still. Only working on a single, simple NPC. Works in game so far, but needs more dialogue and dialogue options.

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