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Pickpocket - XP gain


TheLastDon

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you best move is to create a quest that adds xp for completing it (it's the way to give player some xp). You know, a simple quest that completes itself right at its start. And then pin it to the SM Event Node (can be found in obj. Window). It's a manager that handles all of the game events, pickpocketing included.

 

That's the straight out of box suggestion. Maybe there're some other ways to do this.

Edited by werr92
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