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( Video Tutorial) How to Get Custom Weapons Into Skyrim!


somuchmonsters

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Thanks a t lot for this tutorial, it's definitely been helpful. Although I am running into a problem. I haven't been able to get a bow model to show up at all ingame, or at least it shows up invisible. I have followed the tutorial and was able to get a sword model to show up without any problem, but I haven't had any luck getting a bow to show up. Does anyone know why that may be?
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Should have a tutorial on basic skin mesh importing tonight. Armor with weight slider settings tomorrow or saturday. Question for you guys, though: Should i just be adding them into this thread? Or create a new one per video? I dont know whats best as far as searching out the information. Topics seem easier to see?
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  On 12/9/2011 at 9:53 AM, somuchmonsters said:

and herrre it is.

 

Basic skyrim armor export process. Walkthrough of getting a helmet into the engine with skin on it!

 

Updating first post now. ;)

 

Was looking forward to this tutorial, very helpfull!

thanks a lot!!!

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Agreed, this should be sticky, people might miss this if the topic is not updated everyday, in a day or two it goes to he 4th, 5th page =S. Well actually I think that there should be a sticky with links to all the tutorials and help trheads like this.

 

Now OT, great video, I'm going to give a try to the skin wrap modifier and see if I can replace a helmet, is not like I really have any helmet to replace, but practice makes perfect.

 

Thank you one more time, looking forward to the next video.

 

EDIT: Ok, I tried the skin wrap mod and it worked like a charm, the weights were almost perfectly placed and now I only have to tweak them a bit, here's were problems arrised. As I said before whenever I import a nif the skin is correct, but the weights are all over the place and modifiying them does nothing, that's why I can't tweak the skin created with skin wrap. I'll post a screen of this

 

 

  Reveal hidden contents

 

 

Here you can see that modifications have no effect, I exagerated it so it's clearer:

 

 

  Reveal hidden contents

 

 

If I delete the skin modifier and add a new one the weights work, but everything is messed up. I noticed that the wrong weights seem to be in a 90º angle from their actual correct position, others just look right aligned though =S.

 

Do you guys know why this happens? I'm pretty sure my importing options are correct but since I'm a noob there may be something I'm missing.

Edited by aoikun
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