Geonox Posted January 8, 2004 Author Share Posted January 8, 2004 owk I've modified an official morrowind head, I've modified the wole mesh so not only the textures, but here's my question...do I also have to change the animation because I don't know if the face change back to the normal mesh when it speaks or blinks with his eyes.... EDIT: whoho owk I've figured out that sliders thing and my head has got an animation! :P but here's a new thing, I really REALLY don't get that track view part :( with the in and out settings is there anyone who can explain step by step what I have to do??? Link to comment Share on other sites More sharing options...
Geonox Posted January 18, 2004 Author Share Posted January 18, 2004 I'm still having this problem :( is there anyone who can help me with the note track thing...coz I can only add a note track but I dunoh what to do next..because I have to fill in start talking and such but how do I do this <_< ???? Link to comment Share on other sites More sharing options...
Peregrine Posted January 18, 2004 Share Posted January 18, 2004 I don't do character animation, but if I understand this right.... It's just telling you to add labels to the track view describing which keyframe is which for the exporter. Link to comment Share on other sites More sharing options...
Geonox Posted January 18, 2004 Author Share Posted January 18, 2004 yeah I know, I can add a note track to the model but I don't understand how to name it Start:Talk orso Link to comment Share on other sites More sharing options...
Peregrine Posted January 18, 2004 Share Posted January 18, 2004 I believe you're just supposed to attach a label to each of those keyframes stating what it does. It's not supposed to do anything, just tell the exporter which frame is which. Link to comment Share on other sites More sharing options...
Geonox Posted January 19, 2004 Author Share Posted January 19, 2004 yeah I know that I have to add a note track but I have to name the note track Start: Talk on frame 0 Stop: Talk on frame 20 Start: Blink on frame 20 and Stop: Blink on frame 30 but I know how I add a note track but I just don't get it how to name it Start: Talk .....so I don't know how to edit a note track... EDIT: Finally I have found out how to do this, I have max 5 but i was doing a tutorial for max 4 (couldn't find one for 5) but that one works different. I had to add a key frame instead of a note track...but hmm no I'm having another problem (will it ever stop?!) I CAN'T EXPORT MY HEAD :bye: !!!!! I'm getting an error when I'm trying to export it....and after that 3d max shuts down so why?! The export plugin will only work for non animated objects :angry: how do I fix this problem??? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.