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Skyrim - Mod Detectives Thread


buddah

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Hey all,

 

I seriously doubt there is a mod that does this because I've been searching for AGES (which is how I found this thread :)), which baffles me because it's such a great idea.

 

However, it would be lovely if there was a mod that changed merchant's inventories to use the actual Actor's inventory instead of some hidden chest under the ground - this way you could "rob" a merchant by pickpocketing/slaughtering them.

I probably could do some scripting to do something like this, but from my un-experienced view it would require there to be a script for every merchant chest, and considering the fact that there is so many merchants in Skyrim that's probably going to take a while, and I'm lazy :P.

 

If it is as I suspect and there is no such mod, I might be able to pick up some modding skills and make an attempt, but I'm definitely going to be needing help.

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Hey all,

 

I seriously doubt there is a mod that does this because I've been searching for AGES (which is how I found this thread :smile:), which baffles me because it's such a great idea.

 

However, it would be lovely if there was a mod that changed merchant's inventories to use the actual Actor's inventory instead of some hidden chest under the ground - this way you could "rob" a merchant by pickpocketing/slaughtering them.

I probably could do some scripting to do something like this, but from my un-experienced view it would require there to be a script for every merchant chest, and considering the fact that there is so many merchants in Skyrim that's probably going to take a while, and I'm lazy :tongue:.

 

If it is as I suspect and there is no such mod, I might be able to pick up some modding skills and make an attempt, but I'm definitely going to be needing help.

Not a modder, but...

 

Couldn't you create a new faction specific for Merchants and then write the script to affect that faction?

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Hey all,

 

I seriously doubt there is a mod that does this because I've been searching for AGES (which is how I found this thread :smile:), which baffles me because it's such a great idea.

 

However, it would be lovely if there was a mod that changed merchant's inventories to use the actual Actor's inventory instead of some hidden chest under the ground - this way you could "rob" a merchant by pickpocketing/slaughtering them.

I probably could do some scripting to do something like this, but from my un-experienced view it would require there to be a script for every merchant chest, and considering the fact that there is so many merchants in Skyrim that's probably going to take a while, and I'm lazy :tongue:.

 

If it is as I suspect and there is no such mod, I might be able to pick up some modding skills and make an attempt, but I'm definitely going to be needing help.

Not a modder, but...

 

Couldn't you create a new faction specific for Merchants and then write the script to affect that faction?

 

 

 

I've been doing a little poking about, and it seems that the actual container the actor itself uses isn't referenced anywhere in its scripts or whatever, so you'd need to make a script for each npc and find which container it uses indidiually. Or just one big script that checks which merchant is being activated and references it against a list of containers that are already defined in the same script. Same thing really.

 

Again, I don't claim to know what I'm talking about (I really don't), so I could just be making a fool of myself. Maybe I'll post something in Mod Requests later.

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However, it would be lovely if there was a mod that changed merchant's inventories to use the actual Actor's inventory instead of some hidden chest under the ground - this way you could "rob" a merchant by pickpocketing/slaughtering them.

Have you looked for mods that simply move the merchant chests to places where they can be accessed normally? I would expect a few thief-oriented mods to have done that but have never gone looking for it myself. The merchant containers are linked through the faction system which also controls which NPCs offer services.

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However, it would be lovely if there was a mod that changed merchant's inventories to use the actual Actor's inventory instead of some hidden chest under the ground - this way you could "rob" a merchant by pickpocketing/slaughtering them.

Have you looked for mods that simply move the merchant chests to places where they can be accessed normally? I would expect a few thief-oriented mods to have done that but have never gone looking for it myself. The merchant containers are linked through the faction system which also controls which NPCs offer services.

 

I found the Accessible Merchant Storage mod, which does move it to a chest. The only downsides are that most merchants' chests require you to find a key and use it, but I want it to be added to the actor's inventory itself.

 

Thanks for the search prompt though, I've been searching for mods that used the inventory and never thought to broaden my horizons. I'll poke about in CK with this and see if I can't change it up a bit.

 

EDIT: It looks like it only moves the chests themselves from below the ground, it doesn't add factions or scripts.

Edited by batchbat
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However, it would be lovely if there was a mod that changed merchant's inventories to use the actual Actor's inventory instead of some hidden chest under the ground - this way you could "rob" a merchant by pickpocketing/slaughtering them.

Have you looked for mods that simply move the merchant chests to places where they can be accessed normally? I would expect a few thief-oriented mods to have done that but have never gone looking for it myself. The merchant containers are linked through the faction system which also controls which NPCs offer services.

 

I found the Accessible Merchant Storage mod, which does move it to a chest. The only downsides are that most merchants' chests require you to find a key and use it, but I want it to be added to the actor's inventory itself.

 

Thanks for the search prompt though, I've been searching for mods that used the inventory and never thought to broaden my horizons. I'll poke about in CK with this and see if I can't change it up a bit.

 

EDIT: It looks like it only moves the chests themselves from below the ground, it doesn't add factions or scripts.

 

 

Not to nag, whatever floats your game, but wouldn't it be unimmersive if one shopkeeper has 20 armors and 15 Meads in his pocket? A chest is more believable... Instead why not pickpocket the -key- from the shopkeeper. Place that in his inventory. And have a guard near the chest or something...

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However, it would be lovely if there was a mod that changed merchant's inventories to use the actual Actor's inventory instead of some hidden chest under the ground - this way you could "rob" a merchant by pickpocketing/slaughtering them.

Have you looked for mods that simply move the merchant chests to places where they can be accessed normally? I would expect a few thief-oriented mods to have done that but have never gone looking for it myself. The merchant containers are linked through the faction system which also controls which NPCs offer services.

 

I found the Accessible Merchant Storage mod, which does move it to a chest. The only downsides are that most merchants' chests require you to find a key and use it, but I want it to be added to the actor's inventory itself.

 

Thanks for the search prompt though, I've been searching for mods that used the inventory and never thought to broaden my horizons. I'll poke about in CK with this and see if I can't change it up a bit.

 

EDIT: It looks like it only moves the chests themselves from below the ground, it doesn't add factions or scripts.

 

 

Not to nag, whatever floats your game, but wouldn't it be unimmersive if one shopkeeper has 20 armors and 15 Meads in his pocket? A chest is more believable... Instead why not pickpocket the -key- from the shopkeeper. Place that in his inventory. And have a guard near the chest or something...

 

Perhaps, but -- ...

perhaps... :pinch:

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