cybercod Posted September 17, 2016 Posted September 17, 2016 See a ship you want, take it! But you have to take it as is... and leave your ship behind taking only what you can carry.
Escoffier Posted September 19, 2016 Posted September 19, 2016 This would be cool. I think you'd have to put the wanted level to maximum when you steal a ship.
Virakotxa Posted September 21, 2016 Posted September 21, 2016 Considering NPC don't ever leave their ships, you might need to add another crime to the list... So lots of wanted stars and reset your relation with that specie to zero! Even if that means little to nothing. If locking the trade with that specie was possible, would play nice in here.This mechanic was "supposedly" in the game at same point... Bypass chips played a role on it. Adding a fourth option to the conversation, spending a bypass and then price zero. Arrr! New ship. And lots of enemies waiting. Would be cool indeed.Maybe too easy... Why would you pay for a ship ever again? Playing devil's advocate (balance is the least of my worries, I use a trainer for the same effect)
NCRForever Posted September 30, 2016 Posted September 30, 2016 Wasn't there a video long time ago, way before release, where one of the devs friends that was testing the game, said he stole a ship?
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