Purr4me Posted September 18, 2016 Share Posted September 18, 2016 I started by trying it with all of those plugins disabled, and the game is still crashing at that trigger point.got it, ok , so the issue is now what is being used as a mod manager? that's where the problem lies Link to comment Share on other sites More sharing options...
Deleted5045300User Posted September 18, 2016 Author Share Posted September 18, 2016 NMM.Currently trying the old "disable everything" trick, and it works with everything disabled. Evidently there's a conflict somewhere. Link to comment Share on other sites More sharing options...
Purr4me Posted September 18, 2016 Share Posted September 18, 2016 (edited) Wrong thread sorry. or was it? I am too busy and need to slow down a bit, you have my appologies Edited September 18, 2016 by Purr4me Link to comment Share on other sites More sharing options...
Purr4me Posted September 18, 2016 Share Posted September 18, 2016 yeah, this was the right place. lol, this girl has too many coal burning . and the stupid phone is ringing off the wall. Give me about 30 minutes so I can shut down some things going on around me here. Link to comment Share on other sites More sharing options...
Deleted5045300User Posted September 18, 2016 Author Share Posted September 18, 2016 Fair play. Still enabling them a few at a time but it would seem the conflict is related in some way to skyBirds. I can understand if it fixes the second crash (though I haven't got that far yet) but it makes no sense as to why having skyBirds disabled would fix the interior crash. Especially as there is no reason for any dirty edits to be present in such a mod. Link to comment Share on other sites More sharing options...
Purr4me Posted September 18, 2016 Share Posted September 18, 2016 "shared assets" Link to comment Share on other sites More sharing options...
Purr4me Posted September 18, 2016 Share Posted September 18, 2016 downloading skybirds now, I'll see what's up, there is a Usleep performance thing for that mod too. Link to comment Share on other sites More sharing options...
Purr4me Posted September 18, 2016 Share Posted September 18, 2016 things begin to take shape here. it does not require just dirty edits, anything at all shared between mods, things that get overwritten changed from on mod to another, scripted to do one thing and the other can't do that thing, or shared blocks of the same code, scripted changes to areas from one to another. there is only so many ways one can edit a single thing before it all becomes a blur. but like I said many times, it does not take very much to sour the games cold. Link to comment Share on other sites More sharing options...
Purr4me Posted September 19, 2016 Share Posted September 19, 2016 got a lot better look into this matter. There is way too much data in common here to simply ignore it so I'll post what i know about what I am seeing here. Link to comment Share on other sites More sharing options...
Purr4me Posted September 19, 2016 Share Posted September 19, 2016 Link to comment Share on other sites More sharing options...
Recommended Posts