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Total Conversion/Overhaul mods


charwo

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This game is a disgrace. Is anyone working on/planning any total conversion or overhauls like Enderal or Requiem for Skyrim? Someone ambitious want to redo the atrocious writing of the main quest? SOmeone want to do a 2077 game where you fight through the apocalypse?

 

I've heard of Fallout Cascadia and Lone Star, but it'd be nice to know if there's something more Boston related on the horizon.

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I am working on an overhaul of the dialogue. I'm trying to give the player more bad or neutral dialogue options, smooth over some inconsistencies in plot and tone and maybe add a dash of humor here and there. Unfortunately, there's not much that can be done about NPC responses. Yes, I can splice together new dialogue, but it's rarely enough to build whole new ways to resolve quests. There is no ETA on the mod.

 

That's nowhere near Enderal ambitious, but it's what I'm working on.

Edited by RS13
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I am working on an overhaul of the dialogue. I'm trying to give the player more bad or neutral dialogue options, smooth over some inconsistencies in plot and tone and maybe add a dash of humor here and there. Unfortunately, there's not much that can be done about NPC responses. Yes, I can splice together new dialogue, but it's rarely enough to build whole new ways to resolve quests. There is no ETA on the mod.

 

That's nowhere near Enderal ambitious, but it's what I'm working on.

 

Well, I thank you for the attempt, whether or not you succeed or finish. I will tell you that the writing was SO BAD on the main quest I will take an-unvoiced version if necessary.

 

A word of advice, you may be a better writer than me, but when I tried to make a compelling story out of Fallout 3 (to hone my writing skills), I found I could only put so much lipstick on a pig. 3 and 4 are so violent, so utterly consumed with combat and destruction it was hard to make time to flesh out the characters and create a good story. I think Fallout 4 will prove as difficult.

 

If you could add in perk checks and some bonding conversations with Father, that'd be awesome.

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A word of advice, you may be a better writer than me, but when I tried to make a compelling story out of Fallout 3 (to hone my writing skills), I found I could only put so much lipstick on a pig. 3 and 4 are so violent, so utterly consumed with combat and destruction it was hard to make time to flesh out the characters and create a good story. I think Fallout 4 will prove as difficult.

If you could add in perk checks and some bonding conversations with Father, that'd be awesome.

 

 

That's pretty much my impression. I'd love to make this sprawling New Vegas-esque dialogue system, but it's just not feasible. The first father conversation is one of the ones I intend to drastically revise. I make no promises about how it will be revised, but it will be noticeably different if and when I ever get to it.

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