Bladecatcher Posted September 19, 2016 Share Posted September 19, 2016 So, I'm trying to replace a wolfs model with a foxes (long story short, mod adds transformation ability to wolf, want to replace that with fox), I know I'm doing it right as i did it fine on the last creature, but now I can't because..There is no skeleton the damn fox model actually needs. In the fox creatures form, it refers to meshes/dog/skeleton.nif, WHICH DOES NOT EXIST. I tried multiple mods that add foxes, all do the same thing, none of which add any sort of dog/skeleton.nif. http://www.nexusmods.com/oblivion/mods/32160/? - Fox mod 1 http://www.nexusmods.com/oblivion/mods/27494/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Foblivion%2Fajax%2Fmodfiles%2F%3Fid%3D27494&pUp=1 - Fox Mod 2 You can check the files yourselves, there's no such thing as dog/skeleton.nif yet that's what each refers to as what it needs. I've tried simply using the wolves skeleton, invisible creature. Tried just renaming a random .nif into skeleton.nif for m/dog/, resulted in CTD on game load. I tried simply using one of the so called "universal" skeletons, simply resulted in a CTD upon transformation. Any help would be appreciated, I'm stumped as to what to do. On the bright side I can't even use the wolf/fox form until later, but hopefully this can be resolved before then. Thanks in advance. Link to comment Share on other sites More sharing options...
Surilindur Posted September 19, 2016 Share Posted September 19, 2016 Have you checked the BSA archives from the base game? For example Oblivion - Meshes.bsa or such. Chances are the base game BSA archives already include the necessary dog skeleton, in which case it is already present in the game and does not need to be included in a mod. Tools like BSAopt can be useful for checking if a file exists inside a BSA archive: http://www.nexusmods.com/skyrim/mods/247 If you want to browse BSA archives for assets from within the Construction Set, you could use the Construction Set Extender by shademe: http://www.nexusmods.com/oblivion/mods/36370 Hopefully that helps a little. :thumsbup: Link to comment Share on other sites More sharing options...
Bladecatcher Posted September 19, 2016 Author Share Posted September 19, 2016 Checked Oblivion - Meshes.bsa for creatures/dog, still no skeleton.nif. Link to comment Share on other sites More sharing options...
Surilindur Posted September 19, 2016 Share Posted September 19, 2016 Maybe there are other archives with meshes, too? If it really refers to a skeleton.nif, needs it to work, and it is not included in the mod(s), then it has to be either in the base game or in a mod that the one you are using requires. I will check if the dog skeleton exists when I get home. It should be there, the base game has dogs, for example in Chorrol there is that woman with dogs. Have you checked where the base game dogs have their skeleton nif? Link to comment Share on other sites More sharing options...
Surilindur Posted September 19, 2016 Share Posted September 19, 2016 (edited) Checked Oblivion - Meshes.bsa for creatures/dog, still no skeleton.nif. Home again! I checked the archive, and it is there, in Oblivion - Meshes.bsa at ...meshes\creatures\dog\skeleton.nifMaybe you opened the wrong archive or something? BSAopt screenshot in spoiler: Edited July 6, 2018 by Contrathetix Link to comment Share on other sites More sharing options...
Bladecatcher Posted September 19, 2016 Author Share Posted September 19, 2016 Oh, I was using it wrong, my bad, thanks Link to comment Share on other sites More sharing options...
Surilindur Posted September 20, 2016 Share Posted September 20, 2016 No problem. Remember to first select the root ('/' symbol), tick "show recursive", then click the button to unselect all (red one), un-tick "show recursive" and only then navigate to the file you are after and extract it. BSAopt has all files in an archive selected for extraction by default, so it is handy to unselect everything else before extracting, otherwise it will extract everything. Happy modding. :) Link to comment Share on other sites More sharing options...
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