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Making Slave Collars Invisible.


ferogain

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-------- POSSIBLE SPOILER -------

 

(I don't think it is, but some folks get edgy about that stuff)

 

 

 

So I found the end of "Open Season" very underwhelming. I know Nuka World was made to allow people to be "bad", so being "good" is just a side effect. But I would like it better if at the very least at the end of Open Season, all the slave collars went invisible. As if they finally realized they were free from their bondage and ripped them off. I think that would be an easier mod for me to make than making them fall on the ground, help remove them from NPC's, etc. I am a modder, but scripting and model making is something I have yet to do.

 

So I am wondering, I know I can alter the alpha of flags and such so that they are tattered, could this be done to any object so that it is invisible?

 

Then I could write a script (I have seen many script resources out there) that fires this alteration upon completion of the quest. I just don't know if the alpha channel works that way on everything or if I would have to make an alternate nif of an invisible slave collar, then add a script that changes all of them to that.

 

The latter seems out of my area of knowledge. Thanks for any info all.

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Well, I saw a YouTube vid that said the collars do come off on their own (it also took off their clothes as a side effect so I am wondering if this was "fixed" in a patch), but for some reason in my game they did not. So I ran around, opened the console, clicked them, and did "unequip XXXXXXX". They all fell off and I picked them up. I wanted to see if I could have any follower equip them though. I'll see if I can slap one on Cait. She's a little hellion who could use some controlling. LOL!

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