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Writing your own books :)


metalfourbe

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  • 10 months later...

So, has such a mod come out yet?

 

I am currently experimenting with writing a note by modding the SWF files.

 

One challenge is to save the text. Unfortunately there does not seem to be a way to save a file from SKSE. I asked on the official SKSE thread and have not received a response.

 

It's very hard to get started with making a SKSE plugin for that purpose as the documentation is difficult to find.

 

If someone has experience writing a SKSE plugin I could use some hints. THe code in C/C++ for writing out a textfile should be fairly simple. Reading a text file I think can be done from ActionScript with loadVars().

 

The next challenges for me is that I know nothing about CreationKit. I am currently hacking an existing mod that contains a custom note, in order to experiment.

 

I don't know if it would be possible to create custom notes as separate items. The mod could work either as a single "notebook" item that lets you read and write different notes (paging), or allow to instantiate new "note" items. But actually having a single item is probably goping to be far more practical gameplay wise.

 

The next challenge is finding a way to bind the note to a key with SKSE, if possible at all. If you have to open the inventory every time you want to read/write your notes, it's going to be tedious. So ideally, you'd want to press a key and it would do the "opening" animation for the note and display it, without goign through inventory. I have no idea if this is possible.

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there is a personal notebook mod on the nexus, albeit with some restrictions. only 20 pages (but someone found out how to create several notebooks), and no in game editing (though you can use alt-tab and the game updates the journal). so far that's the closest thing to a journal mod for skyrim out there.

not perfect, but a very valuable asset for now :D

 

So, has such a mod come out yet?

 

 

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