Jeffman12 Posted September 20, 2016 Share Posted September 20, 2016 I know they're cliched in games at this point, but could I please get some better silent finishers for humans/ghouls, synths, and mudcrabs? Maybe rebalance them with their own respective perks by race? And if disabling the existing ones isn't an option, or doesn't seem wise, maybe make them less silent? They're pretty noisy as is. Link to comment Share on other sites More sharing options...
radiumskull Posted September 20, 2016 Share Posted September 20, 2016 (edited) I think this already exists in a way, with the Sneak and Ninja perks at higher levels. I'm using a melee build character who can take down Raiders with a blade in one move (the Disciples Cutlass, which is awsm), and it's quick and deadly. It even has some sweet animations to go along, including a Commando-knife-to-the-neck move. Edited September 20, 2016 by radiumskull Link to comment Share on other sites More sharing options...
Jeffman12 Posted September 20, 2016 Author Share Posted September 20, 2016 I think the knife to the neck move is the only one I like, but as is, I'd hardly call it silent. As I recall in Skyrim, it had a similar animation, but the PC would muffle the victim with their free hand (More in the animation, the NPC would still groan loudly) Really, this request falls somewhere between nitpick and feature overhaul. Link to comment Share on other sites More sharing options...
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