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Scripting a Terminal Hacking Gun?


user826

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Holy crap, a lot of new replies all of a sudden! Thanks for the advice so far, everyone! I'll have to take some time to read over all of them, but in the meantime I've just been using a perk-based system since it seemed like less hassle. I created an 'ICE Breaker' MISC object and scripted it with an OnAdd block to give the player the perk, and an OnDrop block to remove it when the item is dropped. So far it's working out and seems lore-friendly enough so if I'm smart, I may just leave well-enough alone, haha

Edited by user826
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  • 2 weeks later...

Holy crap, I may just leave well-enough alone, haha

 

Oh no ... there is no leaving stuff well enough alone.

 

Ya maybe it worked for you .... but that wasn't a good enough explain .

You can't just pop in and disapear. People on the forum need to know.

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They can and it looks like they did. You could always try it out to satiate your curiosity.

 

If it helps, I have proof that most of it should work here:

 

http://www.nexusmods.com/newvegas/mods/61947/?

 

And to a lesser extent (the placer object just takes down it's coordinates, but doesn't actually move a marker. The vertibird does get moved to the coordinates through, but the marker method worked better. Also you'll want to use an activator for the placer, the misc item gave me some of the problems I haven't updated to fix on this one yet)

 

http://www.nexusmods.com/fallout3/mods/22098/?

 

Then all that's left is whether or not it'll actually unlock the terminal.

Edited by uhmattbravo
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