DiaborMagics Posted September 22, 2016 Share Posted September 22, 2016 Hello everyone, I have started a new game in which I intend to switch from character to character, respeccing them with batch files per character each time. To keep their skill/perk/stat/level/etc progress separate. Now... I tried one of my files and it instantly crashed my game. Tried it several times. It's a file called Vvalda.txt (named after one of the characters) and these are the commands in it: player.setlevel 1player.setav health 100player.setav stamina 100player.setav magicka 100player.forceav carryweight 300player.setav onehanded 15player.setav twohanded 15player.setav marksman 15player.setav lightarmor 15player.setav heavyarmor 15player.setav block 15player.setav smithing 15player.setav enchanting 15player.setav illusion 15player.setav alteration 15player.setav destruction 15player.setav restoration 35player.setav conjuration 15player.setav sneak 15player.setav pickpocket 15player.setav speechcraft 30player.setav lockpicking 15player.setav alchemy 15player.removespell 000211EBcoc whiterunorigin Obviously I will update the values once my characters grow, but after typing "bat vvalda", without quotes of course, the game hangs for a few seconds, then CTD's. The file is located in my Skyrim installation folder, so not in Data, nor in Mod Organizer/Mods/BatchFilesSomethingExampleBlaBla/ I should be good, right? All these commands... I believe I have used them before, so they should be fine? If anyone can enlighten me, then please and thank you very much :D Have a nice evening! - DiaborMagics Link to comment Share on other sites More sharing options...
DiaborMagics Posted September 23, 2016 Author Share Posted September 23, 2016 I found out that the problem is the COC command. It does everything else, but crashes at COC. Does anyone know why that is? I tested the save command and it saves properly and executes all other commands properly too, it just CTD's at COC. Why? Link to comment Share on other sites More sharing options...
Project579 Posted September 23, 2016 Share Posted September 23, 2016 try to change it to just coc whiterun. Link to comment Share on other sites More sharing options...
DiaborMagics Posted September 23, 2016 Author Share Posted September 23, 2016 try to change it to just coc whiterun.Thanks for the suggestion. I did not think it would work, as whiterunorigin is a legit cell and I believe COC itself to be the problem. After trying it, I now for sure that just typing whiterun also crashes. It seems COC is just not a good idea. But I wonder how and if there would be a way around it. Link to comment Share on other sites More sharing options...
Project579 Posted September 23, 2016 Share Posted September 23, 2016 Can you not survive without using the coc command? and have you tried using it on a batch alone? Link to comment Share on other sites More sharing options...
DiaborMagics Posted September 23, 2016 Author Share Posted September 23, 2016 Can you not survive without using the coc command? and have you tried using it on a batch alone?Of course I can survive without the command. But if I want to remember where I leave all my characters when switching for COC'ing manually, I will have to write them all down anyway. Would be nice if I could batch it like the rest. And nope, only coc doesnt work either. So I don't think it's going to work. The whole point of this is to leave characters I switch from where they are, so for example if A is in Jorrvaskr and B in Fort Dawnguard, then using coc for those locations in the batch file to switch to the correct place for the right person, would be excellent and more immersive to me. I plan to leave them all in their own go-to homes/guilds/etc before I switch, so that when I switch, I will find them where they 'belong'. Now I'll have to do it manually. Not a big problem at all, since I can still batch the vast majority, but it's a tad strange to me that it works this way, or rather, doesn't work this way. And I am still curious about if a solution to still batch it exists. Link to comment Share on other sites More sharing options...
pussnbootlp Posted November 15, 2016 Share Posted November 15, 2016 I think is the game don't like the COC command in bat files. I also try to make a home bat files to teleport to Breezehome sometime when I don't want to walk back from the bottom of where map I'm at, but it will crash the game. Also, It seem like <refID>.moveto player don't really work on many NPC. For example, Onmund(1c1a2). 1c1a2.moveto player will not work but if I prid 1c1a2 and move to player, it won't have any problem. Link to comment Share on other sites More sharing options...
dpgillam Posted November 16, 2016 Share Posted November 16, 2016 (edited) Well, coc riverwood works just fine, either in Bat or on its own. I would say its more of a problem with whiterun. Edited November 16, 2016 by dpgillam Link to comment Share on other sites More sharing options...
hard8 Posted November 16, 2016 Share Posted November 16, 2016 Every time I type coc locations in a text and place the name text beside my games exe, and try to use them the screen goes black and I have to stop my game I have a line paper notepad I write all coc locations in and manually type each location in console, sometimes I misspell a location and have to do it again coc locations in texts worked fine in fallout 4 Link to comment Share on other sites More sharing options...
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