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DiaborMagics

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Everything posted by DiaborMagics

  1. Hello guys, Finally have I settled for a mod list I'm keeping this way until I finish all major questlines with 1 character for once. And become thane everywhere. And do all the daedric quests. At least... that's the plan. The problem is... Well, it's in the title. I cannot become (full?) Thane of Riften. I also do not believe it has to do with my mods, as this quest 'line' is buggy to begin with. Here is a summary of all that has happened:- I already had a problem where wujeeta was dead. She is needed for the questline to track down the source of a Skooma deal. I could not remember giving her a healing potion, but I had to prid her ID and move her to me to confirm she was dead when I wanted to become Thane. After many failed attempts to fix this (among which was resurrecting/recycling her, only to reveal she wouldnt talk to me about any quest, she was only thanking me for a potion I think I never gave her in this playthrough), I recycled her and activated her quest via command and that seemed to work. I could talk to the jarl to continue the quest and everything. - After I had helped the jarl and all her people in the hold I needed to, I did not notice a pop-up for the 'talk to the jarl of riften' misc quest, but when i checked my journal it was there. - No dialogue showed up on neither the jarl nor her housecarl when I tried to talk to her so that I could perhaps buy Honeyside. - When I advanced the quest through the console, during not a single stage could i talk to them. when i set it to completion, I got the weapon of Riften, Honeyside was mine, Iona was there to follow me, but the steward had no dialogue about furnishing and after I killed a guard to test my Thanehood, only the dialogue 'I'm with the guild' showed up and not 'I am the thane'. I do have Crime Overhaul installed, but I don't recall that causing these issues. In fact, I'm only running mods right now with which I have never had this problem before and I have become Thane of Riften here and there with other characters numerous times. What should i do? No way I'm starting over AGAIN. I'm level 40. I'm about 50 or so hours in. What I want? For the guards to recognise me as Thane of Riften, for Honeyside to be both mine and furnished and for Iona to be able to follow me. Currently, I only have a part of that... and don't know how to get the rest. Hopefully someone can help, because I have been at this 'fun' Thane business for hours now. Darn bugs... I prefer an as clean as possible way to fix it with the console, because obviously I don't want to start all over. And rolling back to before Wujeeta died... well, I have no idea when she died and I play in cycles of 10 saves (unless something truly major happens, like the start or end of a full new questline, I use 1 of those saves a day and keep overwriting it, then the next day I start using the next save), so there is no way I can go back THAT far (not that I would want to either, because that would be practically the same as starting over). Thank you in advance (and for your patience in reading this...) - DiaborMagics
  2. - this comment can get deleted - but the request still stands :D
  3. Hello everyone, To my surprise I couldn't find a mod that adds the Howl of Terror and Howl of the Pack to the player in human form once they become a werewolf. I would like to request these in slightly weaker forms: half the duration for Terror and one wolf summoned (preferably a real wolf over a spectral one) for Pack instead of two wolves. Of course I'd love it if the shouts sound the same as the werewolf sound itself and if they were lesser powers, so they could be used more than once per day (otherwise Nords already have Battle Cry). What do you guys think? Have a great day and holiday month, DiaborMagics
  4. In response to post #55731251. #55818026 is also a reply to the same post. But it wasn't good enough yet? I never had problems with how it was, even on the phone. And you'll use your pc for downloads, right? Or do you download to your phone?
  5. Alright, I see there are many people with (mostly valid) complaints, others whom just say 'I hate it', without offering any constructive criticism and lastly, people whom actually help with usable feedback. And more than I could add at this point, because I must admit I have not used the new layout for more than 5 minutes. Instead of doing any of that, I would like to ask a question (and okay, state 1 thing clearly, even if I know it's in vain: I would very much like it if the old.nexusmods.com would not disappear and for us to get the option to turn it on or off by default. If we are logged in, www.- will redirect us to old.- if we desire that). The question is: why is there this much focus on mobile use? The reason why I ask you this, is because Skyrim is a laptop/desktop game, not a mobile game. I use the website on my phone, too, but that is only to quickly check things. I believe that the new design takes us away from the heart, the main focus of the website: to find mods quickly, along with all the needed information and to download and track them when wanted. The downloading part - I don't think any user does this on their mobile devices, correct me if I'm wrong. And even if some do (although I wouldn't know why), I think that is only a really small percentage there. I personally feel like the new design impacts desktop/laptop use negatively, for as far as I have seen it - it hurt my eyes in a litteral, non-exaggerated sense when I first saw it, as there was too much strain put on them all at once - everything is designed in tiles/images too big for good usability with a mouse and everything is slower and harder to find. In my opinion, desktop/laptop use should always take priority for sites such as these, because they are mostly directed at computer gaming and thus computer users. Not mobile users. In short, we are moving too far away from what I believe this website should focus on and that is a waste of time and effort on not only your part, but on everyone's. I must admit I have not even used the new website on even my phone yet, because I have old.nexusmods.com/skyrim on its home screen. I almost have no doubts about the new design working very well (maybe too well (too big images and buttons perhaps, if the desktop version is any indication)) on phones and tablets, but again, that should not be the focus in my opinion. Even if I check the website with my phone, the previous version was easy enough to navigate on a smaller iPhone 4 and it is also easy to navigate on a tablet, or bigger Galaxy A5 2017. All I have to do is zoom in and I can use the old version perfectly fine, no matter on which mobile device I use it. And even though I use it on my phone, 95% of my time spent on this website, is through Google Chrome and Firefox on either a desktop or laptop. Do with my explanation as you will, but I would very much appreciate an answer to my question. Just to be thorough: The question is: why is there this much focus on mobile use? Thanks in advance, DiaborMagics
  6. Sorry to revive an old thread, but I noticed this in the past with backpacks as well, but only when my character was a vampire. I did not see it as a big problem back then because it was just the backpacks, but now it happens with my actual clothing, too - at least, for the clothing items that have the same pale/yellow-ish shield icon in SkyUI as backpacks do. Here are some before and afters: https://imgur.com/a/C1uxC Perhaps everyone with this same problem, was having this problem on vampire characters?
  7. Then my google skills must be failing me. Thank you both so much, I'll try to go from here! :D
  8. Hello everyone, For a long time I've wondered about how I can add 'stuff' to my character automatically the first time a save loads with a mod installed (for me that is always on a completely fresh game anyway, I've learned over the years not to change things midway through). In my current case, I am making some custom shouts, just for fun. They are OP but they are for a dragon-humanoid 'queen' character and need to be OP, again, just for fun. But I would like to add the new words and unlock them as well, as soon as the game loads the mod for the first time. I'm very bad when it comes to scripting. I have looked things up to no avail, so... can anyone please guide me? Thanks in advance! - DIaborMagics
  9. For me that hasnt worked in a long time, only on firefox. I will check the link later, maybe theres relevant info there.
  10. Sorry for posting in the wrong thread; I figured it is a problem with downloading mods, so... but thanks for telling me :wink: From what I see, IE Tab integreated Internet Explorer into your Chrome Browser? Doesn't that create a huge security risk? If not, then it's a great idea and probably the best one possible. Still lame I can't use the button on Chrome normally tho :tongue: There is an option to make sure that IE Tab only runs on specific sites if I recall correctly. Have switched to Firefox myself for memory reasons, so I don't quite remember exactly how it works. :smile: But turning it on permanently is a huge risk, that I won't deny. :tongue: Ok thanks, at least I'm right about that one. I'll try it out. In the meantime, anybody know of any safer routes?
  11. Sorry for posting in the wrong thread; I figured it is a problem with downloading mods, so... but thanks for telling me ;) From what I see, IE Tab integreated Internet Explorer into your Chrome Browser? Doesn't that create a huge security risk? If not, then it's a great idea and probably the best one possible. Still lame I can't use the button on Chrome normally tho :P
  12. Hello everyone, TL;DR: I would like to know who can still download mods to MO directly from the 'Download with Manager' button and how. Full: I would like to know who can still download mods to MO directly from the 'Download with Manager' button and how. Eversince Chrome ditched NPAPI support I have to use FireFox and even though I've done so for about a year, maybe more now, FireFox still is not my favorite browser, Chrome still is. I just NEED to be able to download directly via Chrome again. Does anyone know how to enable it? Especially if the Nexus doesn't use NPAPI, I don't understand why I cannot download mods through Chrome, unless I install Manually, which I hate to do, too. I have been Googling my fingers off and I can't find a single helpful thing on this. I can't be the only one who wishes to download normally through Chrome, right? Every time I look through mods and want to install or update a mod, I have to copy the URL, open Firefox, paste, go there, click the button. This... just frustrates me to no end. And I never get the question to allow external handlers, either. That list in my settings is completely empty, too and there isn't even a 'handler' keyword in my Chrome user data. I really hope someone can help me here. Thank in advance, DiaborMagics
  13. Thanks for all this! Strange, I wasn't getting any notifications and thought the thread had been sort of abandoned. The opposite is true. This is absolutely magnificent! Many ideas to test here :D Thank you all, I will dive into it again as soon as I have time for it (this week has been busy and at least upcoming week will be, too)
  14. Thank you for your reply. I'm thinking of creating a custom race. I could for that purpose make a set of stronger shouts and add those to the race. Problem solved (?). But it's a shame there's no general buff possible as a skill/ability.
  15. Hello everyone, We all know there are ways to decrease the timer for shouts, but I'm messing around with abilities, enchantments and the like and I want to create an ability that has increased shout power/magnitude. Sadly I can't find anything in the CK that I would need to apply. There is an 'associated item' (in the magic effect form) called ShoutRecoveryMult, but I can't find anything that would increase shout power. How would I go about doing that? Is the only option I have to create custum shouts if I want this? :S Thanks in advance, DiaborMagics
  16. Hello everyone, Since I discovered that it's simply the vanilla way of running with magic, my question can be a lot simpler and I don't need a ton of text for it. Here are the animations: https://youtu.be/OztZtV0m0zM Does anyone know a nice replacer for these running-with-magic animations? Thanks, DiaborMagics
  17. Hey guys, I know vampire fangs can look really cool on a character. But I was thinking, more long teeth, like from a demon or dragon might be really cool, too? Don't know if anyone else would be interested though.
  18. Hello everyone, I have a simple question... I think? What are your favorite lean-looking swords? And in which mods can I find them? I'm looking to make a character that fights with a graceful-looking sword. Not a very long one, not a very short one, not a very big one. If you know any lean/thin sword (mods) that you really really like, I want to check them out. I'd rather not have a huge mod pack installed though, just a few would be enough if the swords look like what I am looking for. I know the combat in skyrim is anything but graceful, but I still want a sword like this :P Thanks in advance! - DiaborMagics
  19. Thank you for your replies! Unfortunately I don't think this will work for me. As you can read in my previous post I use Animated Dragon Wings along with Real Flying and I let it be overwritten by textures for Animated Feathered Wings. For me, I've never installed the invisible wings patch. I like to see the wings, but I ALWAYS get invisible wings anyway, with Real Flying installed. So... if it's because of the invisibility thing, I will need to somehow stop that and just get my wings back, but I don't know what makes them invisible and I don't know how to do this. I do have some knowledge about the CK as I make mods myself, but most of that is dungeon creation, spell, enchantment and gear creation and putting enemies in the world - basically very little scripting and I only use in-game sources to do it. I have very basic knowledge of Blender but I don't think I know enough to do something with that in this case. And since my character is an angel and I specifically have feathered angel wings now... I don't want them to become invisible during flight. I'd actually love them to not be invisible at all. But it seems like Real Flying won't get updated anymore :S
  20. Hello everyone, I FOUND THE CAUSE OF THE PROBLEM!! - I just don't know a 'good' way to fix it. The problem is caused by drinking the potion to get wings through the Animated Dragon Wings mod, which I have tied to Realistic Flying with gliding and collision and overwritten by animated feathered wings... When I drink the potion to get the wings, the lighting bug occurs. When I cure it/get rid of the wings, the lighting bug disappears as well. Now... an ideal fix would be to keep the wings enabled (not cured) and to have the lighting bug not occur. For that I would probably need to know what causes the bug to occur because of this potion and how to get rid of that. I can't believe it would be because of the magic effect of the potion, because then it wouldn't only happen without weapons equipped/spells prepared... right? Does anyone have a solution other than curing the wings every single time I land? I use the wings a lot because they also allow me to glide and jump higher. I made a video where the cause can be seen... I found out by accident while recording just now. Here is the link: https://youtu.be/6MwF3_JVEoQ Thanks in advance, DiaborMagics
  21. Hello everyone, Around september I started running into a problem and I have researched and asked around for a fix but I still have nothing of the sort. My problem is that my character seems to be unaffected by a certain lighting type in dungeons and interiors and outside a night. The problem is that she stays dark when not having spells ready, or a weapon equipped. Here you have some images: http://imgur.com/a/8ZdL2 You can see that when she has no weapon equipped (she does have spells equipped), she is dark in this dungeon. When she has her spells ready or a weapon equipped/ready, she is not dark anymore and lighting behaves normally. Lighting also behaves normally when she jumps. No when opening a door or pulling a lever. When she casts candlelight, the problem remains. When outside during the day, there is no problem. When outside during the night, there is a problem. This makes it seem to be an ambient lighting issue to me, but I have not enough knowledge about this to fix it. I run Sharpshooters Classic ENB, ENBoost, everything I know of that I should be running. Never had this problem until september came around. Does anyone know how to fix this? I love playing in 3rd person, but it's annoying to have my character be this dark so often. What's more is that while it's hard for me to reproduce out of the blue, she sometimes becomes invisible. Then turns visible again after jumping or readying my spells/equipping a weapon. If anyone can help me it'd be so much appreciated! Thanks in advance, - DiaborMagics PS: there is an old thread of mine that dates back to september with in it another issue that can be ignored. I dont think I had any images back then, now I do. Hopefully someone can help me this time around. EDIT: it doesnt change anything and you cant see much but here she's invisible. It just happened while playing. - http://imgur.com/a/R48cT
  22. I have no idea how to do this, but I need me Noire in Skyrim. You say the hair/face and weapon are already out there somewhere? Where? I can only find Neptune! And liking HDN is not weird. There are so many different reasons to think of if the 'why' question would be asked :wink: Don't worry. EDIT: I see now this was 2014, but if you can still point me in the right direction then yes please :D
  23. You're kidding! My Google skills have failed me! Thanks a lot! Perfect! :D
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