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Advancing trough ranks (and factions/guilds)


Ellderon

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How come you can become a Master Archmage without actually having the relevant skills?

You'd think the game would check if you magical skills are high enough..but NOOO. You cna bash open skulls with a mace al lthe way, only knowgin the basic few spells.

 

 

This of course goes for pretty much all the factions that should have some sensible requirements.

 

Actually, this goes for hte entire game. While becoming a master enchanter/master smith does feel rewarding, it also feels....fake. Undeserved. Inflated. Like someone is artificialyl pumping my ego.

 

Doesit make any sense for the PC to become so awesome in such a short timeframe? And so awesome in EVERYTHING UNDER THE SUN?

 

In a few months the playre can be a better thief, merchant, enchanter, smith, warrior, mage and everything else than everyone else in Skyrim. You know those peopel who spent their whole lives doing only one thing? Yeh, they suck compared to hte great hero that is the dragonborn.

After all ,what is a lifetime of smithing compared to a month of adventuring? :rolleyes:

 

It relly makes me wish the best stuff can only be ordered, not created by you....

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How come you can become a Master Archmage without actually having the relevant skills?

 

Well this is the so-called "simplification" many people are so content with. Many aspects of the game (i.e. annyoing journal and questmarker hopping, crippled stats, crippled magic, boring guild quests) are being sold as an actual improvement while being a pile of BS sold to an audiency steadily growing more "casual". Well, the time of the consoles has come. And with it the time for simplicity. No more guessing, follow the marker. No more reading clues because obviously some of the people posting in the Bethforums seem to have problems with reading.

 

But - you are ringing the wrong doorbell here. Here is the Nexus, the state-of-the-art modding forum, currently under attack by an unholy alliance (Beth, Valve, M$). Go post your thoughts in the Bethesda forum, you are then being shouted down and insulted by a bunch of children that never have seen a roleplaying game and thinking of Skyrim as the golden calf. Times of Morrowind-like "requirements" for something are over. Times of reading hints and clues in poorly illuminated dungeons are over, too. Follow the marker. I fear, my time with the new kind of "RPG"s is over, too.

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Because Bethesdas target audience would cry if they didn't get everything handed to them on a plate.

 

so true.

 

It would also make the game longer and more drawn out, for some that's a good thing, for others, not so much, plus, it's not a matter of skill, it's a matter of doing something that the other member's/ current leader recognize, like with the Mage College, after the High Mage was killed, you as the PC stepped in, retrieved the staff and killed the Thalmor bastardo that killed the High Mage, thus, you were named High Mage, same with the Companions, you retrieved Wuthrand and reforged it, an achievement with honoring. I has a little to do with your skills, but more to do with what the PC does within the group that makes for the title of leadership.

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How come you can become a Master Archmage without actually having the relevant skills?

 

I know that's unrealistic.. but how many times i said to myself IRL "How come this guy is my boss without actualy having the relevant skills ?"

 

Could say the same about people being kings/prime minister/presidents..

 

Jokes apart, i understand what you mean. A skill requirement would have been great.. and i'm sure it will be as soon as the CK is released. (just sad for those who are on console :( )

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This really isn't any different than any other ES game. Even in the lauded Morrowind, you could become Archmage after doing a series of lacky missions for all the mage halls. They never checked your magica or intelligence level to make sure you were a good applicant.

 

If you want this to be the case, it is up to YOU to make it so. If you don't think you should be the Archmage unless you are a pure mage, then DON'T. If you don't want to be the master of all trades then DON'T. Make a different character for each guild you want to master.

 

It always amazes me that people do things simply because they can, and then complain about it. It's a role-playing game. Either play the role, or, if you don't, accept the consequence of lack of immersion.

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This really isn't any different than any other ES game. Even in the lauded Morrowind, you could become Archmage after doing a series of lacky missions for all the mage halls. They never checked your magica or intelligence level to make sure you were a good applicant.

 

No, there is a skill check. If your magical skills are too low, you simply aren't promoted. Here you have mixed up something. You had to do missions, but at least as a skilled magician AND you had to have the magic stick :biggrin:

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