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Continuation of abandoned mods


pra

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The copyright policy is exactly the same as mods that were just uploaded and are mantained. The fact that the author stops giving support to the mod doesn't change anything. So, continuation of abandoned mods is complicated.

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All mods are the property of their creator. That includes unfinished/unsupported mods. However, the modding community in general tends to be pretty generous when it comes to permissions. Most mod authors will allow you to pick up where they left off if you ask them nicely. Hell, I'd be ecstatic if someone wanted to come along and finish the mods I get tired of.

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Just because a mod has not been updated does not mean it has been abandoned.

As long as it works after any game update. Then there is no reason to do anything with it.

 

Crafting Workbenches is the core mod of at least 3 other mods I know of. So if there were issues with it, it would be updated.

 

The other one I can't say, as I do also have it, but I really do not use it. The time I did it lagged out the settlement so bad I had to remove all those items.

 

In my opinion that expansion was a waste of money.

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There is a big difference between a mod being abandoned, and a mod being finished/completed. I've observed quite a few people thinking that these two words imply the same thing, simply because the mod author is no longer providing newer versions.

I think it's important to remember the distinction. Videos of the Wasteland (for example) isn't abandoned, it's creator has simply fulfilled his vision (as much as he was able) of what the mod was, and has now moved on. The mod itself, is 'complete'

However, contacting mod authors with a polite request to continue work on their mod is the best step.

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  • 1 year later...

*bump*

 

There is this mod: https://www.nexusmods.com/fallout4/mods/10597

 

I contacted the mod author lilkandeekid, and both the asset authors he mentioned, PoliteRaider and TeamBacon. No response.

I went ahead and made an inofficial patch: https://www.nexusmods.com/fallout4/mods/29516

 

Some people were asking me for changes to the arcade machines. And, of course, the Automatron machine is missing alltogether. And it would definitely make things easier if I could just pack everything into a BA2 file. Which would imply reuploading assets which aren't strictly speaking mine.

 

So, what about this case?

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*bump*

 

There is this mod: https://www.nexusmods.com/fallout4/mods/10597

 

I contacted the mod author lilkandeekid, and both the asset authors he mentioned, PoliteRaider and TeamBacon. No response.

I went ahead and made an inofficial patch: https://www.nexusmods.com/fallout4/mods/29516

 

Some people were asking me for changes to the arcade machines. And, of course, the Automatron machine is missing alltogether. And it would definitely make things easier if I could just pack everything into a BA2 file. Which would imply reuploading assets which aren't strictly speaking mine.

 

So, what about this case?

You really should not have released your "inofficial" patch. You didn't get permission at all and it clearly states in the Craftable Arcade Machines permission notes that you need to get the author's permission before patching / updating the mod.

 

The situational irony is that your patch mod permissions require people to get permission from you before they can patch / modify your patch files. Funny how you make that a requirement but you apparently have no qualms about ignoring permissions yourself.

Edited by Reneer
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