heyiforgot Posted December 10, 2011 Share Posted December 10, 2011 I am having trouble getting this to work.I brought lydia to my house in solitude to see if I could use this to get both of my huscarls following meI entered the console with ~, clicked on lydia who was currently following me and entered the command that's at the top of the first post and it didn't put up any error messages but it didn't seem to change anything either.I tried the same thing with jorvis or whatever her name is who was not following me, just sitting in the chair there at the house, and nothing happened there either?Does anyone know what i am missing? Link to comment Share on other sites More sharing options...
Blocky Posted December 10, 2011 Share Posted December 10, 2011 I think it puts the npc you clicked on into the animal follower slot. But if you do it to an npc that is already following you, then you fill the slot. It won't work on another npc. The animal follower slot is limited to one npc. If you remove the first npc that the code was used on from that slow somehow (e.g. kill them, make them leave, etc) then it should work again on another npc. Link to comment Share on other sites More sharing options...
kLAcK107 Posted December 10, 2011 Author Share Posted December 10, 2011 The follower script has two slots, one for your follower, and one for an animal All we are doing is forcing an actor into the animal slot, and they should then become your forced companion. It works better if they are not sitting or waiting for commands. Sometimes when they are sitting it will be hard to click on them and pick the correct ref id. Check that you really have the person by using inv to see their inventory. If you don't have them try the scroll wheel and pick the next ref id. The best way to get this working is to first get your first follower, then set your second follower with the script. If you've already messed up, reload a saved game or set your second follower to something else (pot, chicken, floor, etc) and start again. Link to comment Share on other sites More sharing options...
heyiforgot Posted December 10, 2011 Share Posted December 10, 2011 (edited) You were right, it works now, Thanks! Edited December 10, 2011 by heyiforgot Link to comment Share on other sites More sharing options...
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