Grabstein Posted September 29, 2016 Share Posted September 29, 2016 Hey, all. I've got some hair meshes that have textures but I'd *like* to make them tintable in game and in the CS. How would I go about doing that? Link to comment Share on other sites More sharing options...
Grabstein Posted October 7, 2016 Author Share Posted October 7, 2016 Anyone? Link to comment Share on other sites More sharing options...
DrakeTheDragon Posted October 7, 2016 Share Posted October 7, 2016 I don't know any details but it's to do with both, vertex colors inside the NIF and some of the "4" texture files usually going along with hairs. If one of both is missing, they won't be tintable. (Read here and here for reference. Can't find much else off the top of my head.) Link to comment Share on other sites More sharing options...
Grabstein Posted October 7, 2016 Author Share Posted October 7, 2016 Thanks. I'd not found these links, but I'd found something with the number of vertices having to reference the original, which I don't have. As far as I know, these are completely custom. Link to comment Share on other sites More sharing options...
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