greekrage Posted September 30, 2016 Share Posted September 30, 2016 Hi all ! Is there a ready to use packin etc. that i may use on a settlement build ?? Ive seen many quest related elevator packins but im not sure what to use or duplicate/edit . Link to comment Share on other sites More sharing options...
radiumskull Posted September 30, 2016 Share Posted September 30, 2016 There's a CK category under 'Misc' called 'Packins'. It has a TON of stuff, but things are pretty clearly labeled. A pack-in is just a clump of separate objects you can drop into the Render window, and boom, there they are. Warning: they're separate objects as soon as you drop them. Double-click on it in the Object window if you want to see a list of what's in it before you drop it. IIRC, the elevator pack-in has all the stuff you need. Link to comment Share on other sites More sharing options...
EveningTide Posted September 30, 2016 Share Posted September 30, 2016 (edited) Well that explains a lot. I tried building elevators piece by piece and got really annoyed with the complexity. No wonder they made pack-ins. (I didnt know what those were until now). Edited September 30, 2016 by EveningTide Link to comment Share on other sites More sharing options...
greekrage Posted October 3, 2016 Author Share Posted October 3, 2016 There's a CK category under 'Misc' called 'Packins'. It has a TON of stuff, but things are pretty clearly labeled. A pack-in is just a clump of separate objects you can drop into the Render window, and boom, there they are. Warning: they're separate objects as soon as you drop them. Double-click on it in the Object window if you want to see a list of what's in it before you drop it. IIRC, the elevator pack-in has all the stuff you need.THANKS FOR THE REPLY...SORRY I TOOK SO LONG TO SEE IT ;) I WAS BUSY SCREWING UP LEXINGTON..;p Link to comment Share on other sites More sharing options...
RaffTheSweetling Posted October 5, 2016 Share Posted October 5, 2016 Elevator packins are the best! I have used a couple already, and although it gets tricky when you want to move the individual pieces after you place the packin, because they need to be carefully selected so as not to move the entire packin group as well, it is still a lot easier than rigging an elevator from scratch.The problem is getting elevators to work in worldspaces, and I have heard others had trouble getting them to work. Please let us know if the elevator packin worked in the worldspace settlement, GreekRage. :) (assuming it is in a worldspace and not a cell) Link to comment Share on other sites More sharing options...
NorthernNick Posted November 8, 2016 Share Posted November 8, 2016 (edited) There's a CK category under 'Misc' called 'Packins'. It has a TON of stuff, but things are pretty clearly labeled. A pack-in is just a clump of separate objects you can drop into the Render window, and boom, there they are. Warning: they're separate objects as soon as you drop them. Double-click on it in the Object window if you want to see a list of what's in it before you drop it. IIRC, the elevator pack-in has all the stuff you need. Thanks for the pointer, made an elevator but the damned thing kept spawning inside the room on the wrong side of the doors! This solved it, cheers! Edited November 8, 2016 by NorthernNick Link to comment Share on other sites More sharing options...
greekrage Posted November 14, 2016 Author Share Posted November 14, 2016 old post but im gonna ask something new... The packins work ive tried one lately but it may also have something to do with power on the settlement or ownership...i dont know cause on my first attempts it wouldnt work ...it only opened the doors but never moved the elevator car. Here is a new question..HOW do i configure it to move more than one floor up ??What determines this parameter ?? Link to comment Share on other sites More sharing options...
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