Servius1234 Posted December 8, 2011 Share Posted December 8, 2011 (edited) This will likely be an ongoing list, a central repository for all the little mods and such I keep noticing the need for, but continue to not find on the Nexus. Hopefully the release of the Creation Kit will speed things along. I'm pretty sure I'm not the only person who's thought of these. 1) A Roman shield replacement for the current long-diamond Imperial Shield---IN PROGRESS: http://www.skyrimnexus.com/downloads/file.php?id=4099 2) Horses for followers 3) Faster dismount from horses---DONE: http://www.skyrimnexus.com/downloads/file.php?id=3145 4) More follower command options (mostly returns of Fallout commands) like: a) passive vs. aggressive b) ranged vs. melee c) stay close vs. keep distance 5) Re-skin of the female Imperial Armor to be closer to the male version. The male version has red-dyed leather, which matches the Roman theme. The female version has no red in it, just brown 6) Redesign of the run and jump animations. The walk and sprint animations seem okay, but the running and the jumping ones look bad 7) Removal of the delay in executing commands in dialogue interfaces. I'm not sure if this is a 360 controller issue or not, but I often have to push the A button several times when in dialogue menus before the game actually executes the option I've selected. 8 ) This may be related to the above, but also restore the ability to jump while sprinting. Right now, if you're sprinting, and you hit the Jump button, nothing happens. You have to stop sprinting before you can jump. 9) All followers should have the Light Step perk. 10) All trap triggers should be disarmable. Right now, you can only cut the trigger cords on booby-trapped chests and doors. You can't disarm pressure plates (stone, metal, or runic), nor can you cut tripwires without setting off the trap. You also can't disarm the pedestals that trigger traps when you remove whatever item's on top of them. 11) Return the hawks above the Blue Palace to killable. You used to be able to kill them, and get Alchemy ingredients from them, but a patch or two ago they became essential and now the arrows you shoot into them just hang in the space around them as they keep flying around. 12) All weapons, even the uniques, should be upgradable through smithing. And their damage capacity should match that of base weapons from their upgrade material. For example, you can't upgrade the Ebony Blade, or Wuurthrad, or Ysmir's Shield, but you can upgrade the Blade of Woe, Nettlebane, and other uniques. Also, Dawnstar is upgradable, and it requires Ebony Ingots to upgrade, but it's damage is ~ 2/3 of a normal upgraded Ebony Sword. 13) Blessings shouldn't wear off. --- DONE: http://www.skyrimnexus.com/downloads/file.php?id=4101 14) You should be able to dress and equip your companions any way you want. This requires being able to see ALL of their equipment in their inventory. For now the workaround is to use the console to increases a follower's CarryWeight. At least then their default gear doesn't waste their ability to carry stuff for you. 15) Your companion should level up with you. It looks like this is a bug. There's a console code workaround, but a patch/mod would be better. 16) The commanders of the Stormcloud and Imperial camps should be killable, especially if you've already sided with one faction, you should be able to kill everyone in the camp of the other. 17) Fix the bug where companions will only use their default Hunting Bow if they ever get any arrows in their inventory better than Iron arrows. Edited December 20, 2011 by Servius1234 Link to comment Share on other sites More sharing options...
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