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One Wyre Bash question, and a Load Order request


Urek101

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If you change your load order after creating a bash patch do you have to create a new patch?

 

Ok that's the easy question, the second is a request for anyone to take a look at my load order and tell me if you see any problems, game is running almost flawlessly at this point (except my Khajit caravans have completely dissapeared...no idea).

 

Thanks!

 

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Legendary Edition Patch.esp
Falskaar.esm
Lanterns Of Skyrim - All In One - Main.esm
SkyTEST-RealisticAnimals&Predators.esm
Campfire.esm
ApachiiHair.esm
notice board.esp
Cutting Room Floor.esp
WSCO - OcciBetterMale.esp
Unbelievable Grass Two.esp
Real Roads.esp
SkyUI.esp
Chesko_WearableLantern.esp
Vivid Weathers - Lanterns of Skyrim Preset.esp
Skyrim Particle Patch for ENB - Flame Atronach Fix.esp
Vividian - Lanterns of Skyrim Preset.esp
Vividian - Red light Fix.esp
Vividian - Torches Preset.esp
Vividian - Wearable Lanterns Preset.esp
RealisticWaterTwo - Waves - Falskaar.esp
Beards.esp
TKDodge.esp
WetandCold.esp
CollegeOfWinterholdImmersive.esp
Immersive Citizens - AI Overhaul.esp
AOS.esp
Vivid Weathers.esp
Vivid Weathers - AOS patch.esp
Vivid Weathers - Falskaar.esp
DeadlySpellImpacts.esp
SmartCast_1_0.esp
RaceMenu.esp
RaceMenuPlugin.esp
dD - Realistic Ragdoll Force - Realistic.esp
Hothtrooper44_Armor_Ecksstra.esp
FNISSexyMove.esp
CalienteVanillaArmorTweaks.esp
Footprints.esp
WetandCold - Ashes.esp
DeadlyDragons.esp
AOS2_DD Patch.esp
AOS2_FIO Patch.esp
AOS2_DSI Patch.esp
AOS2_WetandCold Patch.esp
SRG Enhanced Trees Activator.esp
Convenient Horses.esp
3DNPC.esp
Helgen Reborn.esp
RealisticWaterTwo.esp
Blues Skyrim.esp
Skyrim Immersive Creatures.esp
hold guard.esp
Grass Clipping Fix.esp
Birdsofskyrim.esp
OBIS.esp
Skyrim Immersive Creatures - DLC2.esp
MoonAndStar_MAS.esp
Undeath.esp
Combat Evolved.esp
DeadlyCombat.esp
attack commitment movement speed fluid 3.esp
DeadlyCombat_GiantsAIFix.esp
Action Combat.esp
Immersive detection of NPC.esp
dD - Enhanced Blood Main.esp
AOS2_EBT Patch.esp
RealisticWaterTwo - Falskaar.esp
AMB Glass Variants Lore.esp
Guard Dialogue Overhaul.esp
Hothtrooper44_ArmorCompilation.esp
Immersive Weapons.esp
aMidianborn_Skyforge_Weapons.esp
Bucklers Only.esp
OBISDB.esp
FCO - Follower Commentary Overhaul.esp
Populated Lands Roads Paths Legendary.esp
LocalizedGuildJobs.esp
Inconsequential NPCs.esp
TheFrontier.esp
RealisticWaterTwo - Legendary.esp
High Level Enemies.esp
ImmersiveSpells.esp
DragonmournInn.esp
Cloaks.esp
SMIM-Merged-All.esp
UFO - Ultimate Follower Overhaul.esp
ScopedBows.esp
Unique Uniques.esp
AOS2_GDO Patch.esp
AOS2_RealisticWaterTwo Patch.esp
AOS2_Unique Uniques Patch.esp
1nivWICCloaks.esp
1nivWICSkyCloaksPatch.esp
Better Vampires.esp
VL No AoE Drain.esp
DVA - Dynamic Vampire Appearance.esp
NonEssentialChildren.esp
dD-DG-DB-Immersive Creatures EBT Patch.esp
dD-Larger Splatter Size.esp
ScopedBows_ArrowTweaks.esp
ScopedBows_EagleEyeTweak.esp
Frostfall.esp
HeljarchenFarm.esp
TheDomain.esp
WindstadMine.esp
fallentreebridges.esp
JaxonzMapMarkers.esp
AdalMatar.esp
RealisticWaterTwo - Waves.esp
Populated Cities 2.esp
Immersive Patrols II.esp
HothFollower.esp
WSCO - Better NPCs.esp
CompanionValfar.esp
FGT.esp
HothFollower UFO Patch.esp
SleepTight.esp
High Level Enemies - Dawnguard.esp
High Level Enemies - Dragonborn.esp
High Level Enemies - Falskaar.esp
AgentOfRighteousMight.esp
LIAT - Sounds.esp
TradeRoutes.esp
RealisticNeedsandDiseases.esp
RND_USKP-Patch.esp
RND_Dawnguard-Patch.esp
RND_Dragonborn-Patch.esp
TradeBarter.esp
RND_HearthFires-Patch.esp
The Paarthurnax Dilemma.esp
RND_AnimalLoot.esp
HoldBorderBanners.esp
RealisticWaterTwo - Waves - Dawnguard.esp
summersetisles.esp
Vivid Weathers - Summerset.esp
Brevi_MoonlightTales.esp
MoonAndStar_Undeath_compat.esp
Apocalypse - The Spell Package.esp
The Huntsman.esp
LIAT - NPCs.esp
GypsyEyesCaravan.V.2.esp
TheEyesOfBeauty.esp
Dragon Combat Overhaul.esp
The Dance of Death - Ultimate Edition.esp
CWINPCOpulentOutfits.esp
Reduced Distance NPC Greetings.esp
TradeRoutes-HelgenReborn-Patch.esp
TradeRoutes-RNaD-Patch.esp
More Believable Carrying Weight.esp
Slower Leveling Fixed - 3x.esp
Alternate Start - Live Another Life.esp
PathOfSorcery.esp
PoS Apocalypse Patch.esp
FNIS.esp
Bashed Patch, 0.esp
Dual Sheath Redux.esp
Dual Sheath Redux Patch.esp
ASIS-Dependency.esp
ASIS.esp
DeadlyCombat_ASIS_Patch.esp
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If you change your load order and you see that your bashed patch no longer has a green color box in Wrye Bash, then it would be best to re-build it. Otherwise, it should still be good. Unless you added mods that modify leveled lists. In a nutshell, better to play it safe and rebuild any time you make changes.

 

FNIS position is fine. It can even be loaded earlier if LOOT puts it there. The only thing about FNIS that needs to have priority over others are the output files from the generator.

 

I have no idea about the other patches as I've never used them.

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Dual Sheath is also fine where it is, and I think it must be last to work correctly.

 

The rest I can't say.

99% of the time LOOT places mods in the correct working order, but I do have a few it does not.

Edited by bill8872
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