shwowsh Posted October 2, 2016 Share Posted October 2, 2016 So here's a hipfire bolt charge animation for the hunting rifle, with the bolt on the right side: https://drive.google.com/drive/folders/0B4NT1jFMg8Hua1l6RnZLTzFQTGc?usp=sharing. One file is the .hkx. Shite quality video: but check it out in game to see what I'm talkin' bout. Since this is the fruit of my 3D animation virginity, I'm having a few issues: (Of course the receiver texture map is backward, course the animation itself could use some work, course the sound needs work, the shell be ejected better ala nifskope nodes, and of course the reload, sighted, and third person animations are absent - this'll be addressed eventually) -Why does the gun vibrate awkwardly in game even though, as far as I can tell, it looks fine played back in 3Ds max? -Why can you interrupt and mess up the animation by clicking? -How should I go about lining up the left hand from end of the firing animation to the beginning of the bolt charge (you can kinda see the left hand change positions in an ugly way)? I used the Fallout 4 Animation Kit and it's guides. It's a recent breakthrough so these things might be a mystery to everyone. If you know what's up, take this over or give me some advice. Link to comment Share on other sites More sharing options...
H00V3RD8M Posted October 2, 2016 Share Posted October 2, 2016 (edited) That's a pretty nice start for right-handed firearms. You should maybe contact the author of the SCAR-H mod that's on the nexus. He's an experienced animator. Edited October 2, 2016 by H00V3RD8M Link to comment Share on other sites More sharing options...
MBile Posted October 4, 2016 Share Posted October 4, 2016 awesome are you able to open up the old anim to check the keyframe data? I was under the impression you can add stuff to keyframes to prevent or trigger certain things like sound effects Link to comment Share on other sites More sharing options...
shwowsh Posted October 26, 2016 Author Share Posted October 26, 2016 http://www.nexusmods.com/fallout4/mods/19548/?tab=5&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmoddiscussions%3Fid%3D19548 And MBile you definitely can do that, the above problems were just me doing it the wrong way. Link to comment Share on other sites More sharing options...
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