SpecticleCozart Posted October 3, 2016 Share Posted October 3, 2016 I made a custom texture for sand, looks fine when it's dark but in sunlight it's blinding.http://i63.tinypic.com/358tgcj.jpg http://i67.tinypic.com/30ti81h.jpg Link to comment Share on other sites More sharing options...
Ryagard Posted October 3, 2016 Share Posted October 3, 2016 That seems to be a problem with your normal or specular map. Try copying your specular (the texture_m) into the alpha channel of your normal map (texture_n) and saving that. Link to comment Share on other sites More sharing options...
SpecticleCozart Posted October 3, 2016 Author Share Posted October 3, 2016 Well the issue could be that it doesn't have a normal map XD I don't know how to make one Link to comment Share on other sites More sharing options...
Ryagard Posted October 4, 2016 Share Posted October 4, 2016 The easiest thing to do would be to just reuse the vanilla sand normal map, but if you want it to look good get the photoshop Nvidia plugin (if you have photoshop) or get Crazybump, it is free for the first 30 days but worth every penny afterwards. Link to comment Share on other sites More sharing options...
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