CaptainCockerel Posted October 4, 2016 Share Posted October 4, 2016 So I have this NPC who uses the default male Dunmer voice, but I don't want him saying that he is from Morrowind and whatnot. How do I remove these lines without affecting the default vanilla lines? What is the proper procedure to do this? Thanks everyone. Link to comment Share on other sites More sharing options...
agerweb Posted October 4, 2016 Share Posted October 4, 2016 Although I have never tried it, a quick but dirty way might be to add a condition to all the vanilla lines you don't want indicating not your NPC whatever his name is - ie set GetIsID <npcname> == 0. Otherwise the way I have done it in the past is: Create a new voice type and a directory in Sound/voices/<your mod name>/ for him and copy the lines you want him to say; you will also have to extract the male Dunmer voice fuz files and place them in the new directory and rename them to the new filenames generated when you copied them. The CK can be a bit iffy about this so you may have to extract the fuz files into their component wav and lip files first. Try with just the fuz files to start with to see if it works becasue it is a tedious enough process at the best of times. I did a short tutorial in a slightlty different context but the priciple is the same. Link to comment Share on other sites More sharing options...
CaptainCockerel Posted October 4, 2016 Author Share Posted October 4, 2016 Thank you very much. The second method does sound the most compatible, but obviously a bit more work. I'll have a go though of course. :) Link to comment Share on other sites More sharing options...
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