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Anything transparent is solid black, and mushroom glow is inversed


Mazdek

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I have a few mods where something transparent is solid black, like sunglasses retextures, helmetless hazmat suit, etc. I suspect it is some weird setting in my graphics drivers (Nvidia GeForce GTX 970, driver version 368.81) which probably needs to be updated but this has been happening for a while. I'm unsure where to look to fix this, advice welcome.

 

Also, glowing mushrooms are not emitting light, they are emitting a purple inverse glow. Gonna attach a screenshot of the Mole Rat Den near Red Rocket, showing the brain fungus glowing properly and the 'shrooms doing their thing. NO idea what is causing this.

 

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There was a bug in older versions of Vault 1080 that affected the mushroom glow. Perhaps that is the problem?

Also, try disabling ambient occlusion and see if that helps.

Edited by steve40
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Ooh thats probably it, since Vault 1080 isn't a Nexus mod I never have updated it. I'll do that now. (Edit: Well it wasn't when I installed it first, it is now.) :)

 

Ambient Occlusion is "not supported for this application" according to the Nvidia control panel, a fact that irks the crap out of me. I hate how having a light downstairs makes everything light up in the room above it. :/

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  • 4 months later...

This looks like it's a problem with the substitute nvvault1080.esp file that is installed by the "Vault 1080 Lore-Friendly Patch". Try this:

 

1: Install FO4Edit

2: Open the nvvault1080.esp file

3: Open the "Lights" Section

4: Delete or override the "NVIDIA_LightGreenFungus" stanza

5: ...

6: Profit!

 

Alternatively, remove the "DefaultLightGreenFungus01NS" entry. You'll just need to play around with these to try to fix it.

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