Jump to content

Parrying without a Shield


SunWolf

Recommended Posts

Having a static block animation with weapons does not make any sense to me. I feel that a parry would make for a much more dynamic, realistic and fun experience, where depending on skill and timing either the attacker who is parried staggers (slight or major stagger depending on skill and timing) or both parties stagger from very slightly to making a major opening for a killing strike...

 

Any thoughts?

Edited by SunWolf
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...