SunWolf Posted December 9, 2011 Share Posted December 9, 2011 (edited) Having a static block animation with weapons does not make any sense to me. I feel that a parry would make for a much more dynamic, realistic and fun experience, where depending on skill and timing either the attacker who is parried staggers (slight or major stagger depending on skill and timing) or both parties stagger from very slightly to making a major opening for a killing strike... Any thoughts? Edited December 9, 2011 by SunWolf Link to comment Share on other sites More sharing options...
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