SLLP2020 Posted December 9, 2011 Share Posted December 9, 2011 What about smithing XP fix for example :iron dagger give you 4 XPorcish armor give you 100 XPto level from 1 to 2, you need to gain 10 XPto level from 50 to 51 you need 300 XPmeaning no more iron dagger = orcish armor Link to comment Share on other sites More sharing options...
SLLP2020 Posted December 9, 2011 Author Share Posted December 9, 2011 UP Link to comment Share on other sites More sharing options...
redxavier Posted December 10, 2011 Share Posted December 10, 2011 It should be possible, based on how alchemy levels depending on the value of the potion you've created - higher value potions give greater increases towards skill levels than lower values. I imagine a similar system could be put in place for smithing, based on value. Link to comment Share on other sites More sharing options...
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