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MMM and OOO


LimaBeanMage

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I'm not entirely sure how to get the latest of these two mods to work together. Both mention, in the 3.53 and 1.32 versions, that they are now compatible with each other, but every time I try to load them within wrye bash they seem to conflict. And ultimately MMM.esm can't be found, so Oblivion tells me. Is the FCOM load order not useful for just installing the two without FCOM? Or do I need a different method if I want just the two?
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:) It should be in the readme.

 

But i personally always loaded OOO before MMM.

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I got a questions am I the only one?

 

I got OOO v1.32 rc53 and MMM 3.54

I know I installed it peroperly but I don't see any new monster from MMM. OOO seeems to run fine.

 

(but then again I was 9 hours into the game with only OOO then add in the MMM mod)

 

anyone know what's going on?

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look, check the load order for fist. OOO esp firstly, MMM esp (the one specific for OOO) after all OOO optional plug-ins.

 

if you still can see no difference, just keep looking. some of the first monsters you should encounter from MMM are crazed imp and mystic imp, plus if there is a monster called "hell hound" in oblivion planes it is working :D

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