FalloutBeast Posted June 3, 2012 Share Posted June 3, 2012 NO, you would not be able to take anything from the past games. Doing so would violate copy right issues and spark a whole bunch of stuff. The animations would have to be from scratch or modified from skyrim ones. Link to comment Share on other sites More sharing options...
srgcookiemoster1 Posted June 21, 2012 Share Posted June 21, 2012 Do you think maybe with the upcoming of the dawnguard dlc, you might be able to take parts of the crossbow animations and mix them up when it comes out, they are both held like a rifle and the reload of the crossbow in the trailer looks slightly similar to the the loading of a breech loading rifle. Link to comment Share on other sites More sharing options...
CrashMasterJMM Posted July 4, 2012 Share Posted July 4, 2012 Nicely modelled and textured. That being said, I'm with Toasty on this one; this throws lore right out the window. To use this, you basically have to accept that Tamriel skipped roughly five hundred years of technological development, and/or that the Dwemer military functioned entirely differently than the records suggest (the book 'Chimarvamidium' makes it pretty clear that Dwemer tactics were built around heavily armed and armoured melee-focused regiments supplemented by centurions). However, for those players to whom the lore is not a major concern, I can see this being a lot of fun. I wouldn't download it, but a lot of other players might. The game has giant steam ROBOTS made by the ancient dwarves. If "steam-bots" can be made by an ancient extinct race, these rifles aren't a far cry from being plausible. Link to comment Share on other sites More sharing options...
CrashMasterJMM Posted July 4, 2012 Share Posted July 4, 2012 (edited)  No. Those were basic hand cannons, basically hand culverins, used to scare the enemy more than anything else. Highly inaccurate and dangerous to use, basically useless as a one man weapon. For actual firearms/muskets, rifles to be produced on a massive scale, you need industry and technologies that are unknown to Nirn. Logic and lore wise, they wouldn't have them. So in the end it comes down to the two things it always has, they aren't needed in world where there's magic, and even if they were, they couldn't be made anyway. Xarnac, seriously.... how hard would it be for some damn good blacksmith to make a metal tube closed off on one end with a chamber for an explosive material packed paper / parchment "led" ball round, slap it on a wooden stock with a simple spring and lever trigger? I know there are chemicals and other materials that can explode on impact in RPG's like Dungeons And Dragons, and in real life, without the need of some sort of primer or flint to make a spark. I fixed guns in Army. As complicated as guns are now... what I just described is REALLY simple. Essentially, It'd be equivalent in accuracy to a revolutionary war rifle. They were accurate enough to do the job, even without modern day rifling in the barrel.  No need for industry... just really good hands, a little mechanical know-how and lots of patients. Especially if you're gonna teach others how to make the components as well.  As far as mass production goes... may-haps there is none in Tamriel in this era, but here's a reasonable scenario that negates needing it - [ Quartermaster: "Hey... we need THIS many rifles for a small squad of special soldiers... how long will it take?" Blacksmith: "It takes me X amount of days to make ONE... so.... a month." ] As far as magic being better than a fire arm... "Whooptie-do for magic users!" Not everyone in Skyrim knows magic, and a player may not WANT to use it. Same goes for a bow. Maybe a farm hand can't draw an arrow fast enough to shoot a wolf attacking his live stock from outside of a bow's affective range and needs a faster projectile of better range to kill it. And even more simple than that... the player may just enjoy the SADISTIC FUN blowing some one or some THING away with a BOOM-STICK! By the way... Davis237834, if you're still alive and watching this thread... I found this at Planet Elder Scrolls.. maybe you can talk with the maker of this mod and co-produce your mod.  Gun - BOOM STICK mod for Oblivionhttp://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=430 Edited July 4, 2012 by CrashMasterJMM Link to comment Share on other sites More sharing options...
darkofan Posted August 17, 2012 Share Posted August 17, 2012 obviously the crossbow animations from dawnguard would be perfect for a rifle especially a breech-loader like this. Link to comment Share on other sites More sharing options...
CrashMasterJMM Posted September 11, 2012 Share Posted September 11, 2012 Hey... Dawnguard is out now! Time to get crackin' on those muskets! Link to comment Share on other sites More sharing options...
ghosu Posted September 11, 2012 Share Posted September 11, 2012 Hey... Dawnguard is out now! Time to get crackin' on those muskets! Check my sig :D Link to comment Share on other sites More sharing options...
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