SmedleyDButler Posted October 8, 2016 Share Posted October 8, 2016 Hi folks,I'm wondering if someone might be able to help me diagnose an issue related specifically to CH and followers.What is happening is that my followers (I'm using ATF as my follower mod.) are not staying in the saddle. They constantly "pop off" (as in, they do not actually dismount. They simply cease to be riding) their horses without me dismounting and then have to call their horse or re-mount it. After "falling off", they either hang back or teleport to me, with a further delay as they re-summon their horse (or run back to it) and then remount it, which they also sometimes have difficulty doing, stuttering through repeated remount attempts and false starts. A few weeks ago I added Serana to my adventuring party (Typically, my character, Inigo, and 1-3 followers) and the problem has become much worse as CH gives her a special mount which has additional script loads as well as lengthy summon/unsummon animations. In the worst case my follower will get stuck in the ground (i.e. not on the horse but in the "riding" pose) and I have to disable and enable the character in the console to fix the issue.I have run the scripting diagnostic tool and my script latency is a bit high but not grossly excessive, being in the 60-110 range, with occasional spikes above that, but not more than 200. This is not ideal of course and moments above 100 will generally cause trouble, but the spikes are less frequent than the follower misbehaviour, which happens pretty much every 20-30 seconds with Serana in the party using her special mount (I'd change it if I could!) and makes travelling by horse pretty close to insufferable.My hardware's a bit older but on paper I should be able to run CH alongside my other mods without issues (CPU is an old AMD Phenom II X6 1055T @ 2.8 GHz, with 8 Gb RAM and I do use ENB without an ENB preset, per the STEP guide, to increase performance). Inigo for example has absolutely no lag or issues while riding his own horse (which has its own framework outside CH) alongside my other followers. It's ONLY the regular followers using CH horses that have the issue. My current load order and modlist is:GameMode=SkyrimSkyrim.esm=1Update.esm=1Dawnguard.esm=1HearthFires.esm=1Dragonborn.esm=1Unofficial Skyrim Legendary Edition Patch.esp=1Skyrim Project Optimization.esm=1Falskaar.esm=1Skyrim Project Optimization - Dawnguard.esm=1Skyrim Project Optimization - Dragonborn.esm=1ETaC - RESOURCES.esm=1SGHairPackBase.esm=1hdtHighHeel.esm=1Campfire.esm=1moonpath.esm=1TravellersOfSkyrim.esm=1HighResTexturePack01.esp=1HighResTexturePack02.esp=1HighResTexturePack03.esp=1SkyUI.esp=1iHUD.esp=1You Hunger.esp=1You Hunger - Falskaar.esp=1dD - Enhanced Blood Main.esp=1dD-Dragonborn-Dawnguard-EBT Patch.esp=1WetandCold.esp=1WetandCold - Ashes.esp=1SlavePackRiekling.esp=1TravellersOfSkyrim - Light.esp=1TravellersOfSkyrim - Dragonborn Addon.esp=1zzArmormashups.esp=1TradeBarter.esp=1TheEyesOfBeauty.esp=1SGHairPackAIO.esp=1Convenient Horses.esp=1KS Hairdo's.esp=1CharGen Morphs.esp=1EEO ECE Morphs.esp=1TDNEquipableHorns.esp=1TrueEyes.esp=1Default Teammate Weapon Draw Distance.esp=1FISS.esp=1TimeFlies.esp=1RealisticHumanoidMovementSpeed.esp=1CookingExpanded.esp=1CookingExpanded - Dragonborn.esp=1CookingExpanded - Hearthfire.esp=1cookedfoodfix.esp=1RealisticRoomRental-Basic.esp=1CiriOutfit.esp=1Knightranger Archer's Armor.esp=1Travel Attire.esp=1el_gildeddoubletset.esp=1VKArmors.esp=1El_WayfarersCoat.esp=1calyps-investigator.esp=1CL EbonyWeaponsStandalone.esp=1InigoMCM.esp=1LessDragons25.esp=1Yield 2.0.esp=1elise de la serre outfit.esp=1Shay viking.esp=1Simply Evie.esp=1LinkleOutfit.esp=1Lore Weapon Expansion.esp=1Valerica.esp=1CollegeOfWinterholdImmersive.esp=13DNPC.esp=1Inigo.esp=1Toccata.esp=1Road Companion.esp=1AFT_iNPCFix.esp=1AmazingFollowerTweaks.esp=1Sneaky_Serana.esp=1Inconsequential NPCs.esp=1ETaC - Complete.esp=1Realistic Lighting Overhaul - Major City Interiors.esp=1RealisticWaterTwo.esp=1RealisticWaterTwo - Waves - Falskaar.esp=1RealisticWaterTwo - Falskaar.esp=1Inconsequential NPCs - EEO patch.esp=1ethereal_elven_overhaul.esp=1ETaC - Complete EEO Patch.esp=1Dynamic Dialogue Followers.esp=1Relationship Dialogue Overhaul.esp=1DawnofSkyrim-AllMajorCities.esp=1Immersive Orc Strongholds.esp=1Realistic Lighting Overhaul - Major City Exteriors.esp=1SoS - The Wilds.esp=1SoS - Civilization.esp=1Realistic Lighting Overhaul - Dungeons.esp=1Realistic Lighting Overhaul - Dawnguard Interiors.esp=1SoS - The Dungeons.esp=1Immersive Whiterun.esp=1Immersive Solstheim.esp=1RealisticWaterTwo - Legendary.esp=1SoS - Civilization-PatchRLOMajorCityInteriors.esp=1Feykro.esp=1SMIM-Merged-All.esp=1Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp=1moonpath_questdata.esp=1SoS - The Dungeons-PatchRLOMajorCityInteriors.esp=1SoS - The Dungeons-PatchRLODungeons.esp=1SoS - Civilization-PatchRLOMinorCities.esp=1Marriable Serana.esp=1MannequinStayStill.esp=1BooksOfSkyrim.esp=1ETaC - Dragon Bridge South.esp=1Whistling Mine.esp=1ETaC - Complete Moon Patch.esp=1Soljund's Sinkhole.esp=1Imaginator BETA.esp=1CShacks.esp=1TrissArmorRetextured.esp=1My Home Is Your Home.esp=1AE_animation_ENG.esp=1TheSumoJellyBeanDresses.esp=1zzSkyrimAttire.esp=1DAO2 Leliana Armor.esp=1GiveGiftstoNPCs-voiced.esp=1RDO - AFT v1.66 Patch.esp=1Expensive Investments.esp=1MeekoIsAHusky.esp=1simple omake clothes.esp=1RDO - USLEEP Patch.esp=1Marriable Serana HF.esp=1SeranaDialogEdit.esp=1Serana.esp=1Interesting NPCs - EEO patch.esp=1HouseOfHorrorsAlternateEnding.esp=1Pacifist Mini-Mods Collection.esp=1ApotheusLightArmor_by_GuitunScarfin.esp=1KWTelescope.esp=1FollowerCynthia_asElisif.esp=1JaxonzEnhGrab.esp=1JaxonzRenamer.esp=1Open Cities Skyrim.esp=1OpenCities_DawnOfSkyrim Patch.esp=1OCS - 3DNPC.esp=1Open Cities Skyrim - Legendary Patch.esp=1OCS - Inconsequential NPCs Patch.esp=1OCS - Falskaar Patch.esp=1(all installed and sorted using standard best-practices, STEP, NMM, LOOT, etc.) As you can see, there aren't too many heavily-scripted mods in there - most are just cosmetics, though I do have a couple on the heavier side, such as Wet & Cold.)I have disabled both horse charge and mounted combat in an effort to simplify things, but there was no improvement. I tried the delayed dismount setting but that also changed nothing (honestly it seems like some sort of detection lag. I'm not sure if this helps diagnose the issue, but in my case I notice the frequency of follower glitching is most closely related to horse speed, or perhaps more accurately, the distance between my character and the mounted followers. At a trot the glitch happens frequently and at a gallop CH is effectively unusable with followers. However if I drop to a walk speed while mounted (the slowest speed), the glitches cease pretty much entirely.Of course travelling only at the slowest speed kind of defeats the purpose of using CH in the first place. I asked directly on the CH page, but didn't get a reply.Any help would be appreciated, thanks. Link to comment Share on other sites More sharing options...
redrakiton125 Posted October 9, 2016 Share Posted October 9, 2016 This may help https://forums.nexusmods.com/index.php?/topic/1596198-script-lag-how-to-tell-if-you-have-it-and-how-to-fix-it/, but the only solution would be a better PC with more ram. Convenient horses it's known to make a big script lag, others having the same problems as you https://www.reddit.com/r/skyrimmods/comments/48is06/helpconvenient_horses_script_lagstuttering/. Hope that my advises helped you have fun playing Link to comment Share on other sites More sharing options...
SmedleyDButler Posted October 10, 2016 Author Share Posted October 10, 2016 If you read that thread, you will see that tweaking most papyrus settings like that is a very bad idea. For more advice see this thread: https://www.reddit.com/r/skyrimmods/comments/2gwvwl/guide_papyrus_ini_settings_and_why_you_shouldnt/ Also, Convenient Horses has a script lag testing tool. As I said in my initial post, I have tested my script lag and it is not too bad, certainly not bad enough to account for the follower glitching. The glitching also seems to depend heavily on how close or far my followers fall behind. Link to comment Share on other sites More sharing options...
PeterMartyr Posted October 10, 2016 Share Posted October 10, 2016 I haven't use AFT in years so guessing, if the followers fall behind, does AFT teleport them closer leaving the horses behind. Anyhow if the followers are zapping closer I wouldn't be looking at CH for answers. In regards to Serana I do remember that there is a CH Stock Vanilla Horse Option. Link to comment Share on other sites More sharing options...
SmedleyDButler Posted October 12, 2016 Author Share Posted October 12, 2016 (edited) You're correct that there's a vanilla CH horse option for Serana, but it's not available until you complete the Dawnguard questline (for some reason or other). As cool as her horse is, I do plan on using the vanilla option once it's available, just to ease the issue somewhat. AFT does not teleport followers to you if they're too far (unfortunately!). Edited October 12, 2016 by SmedleyDButler Link to comment Share on other sites More sharing options...
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