chucksteel Posted October 9, 2016 Share Posted October 9, 2016 Question, Have you checked the cell for Roombounds and Portals? Did you duplicate a vanilla interior to use as a starting point for your new one? I so this may be a Roombound issue and they just need to be removed or re-adjusted to fit your new interior. Hadn't thought of that because I was under the impression we were dealing with an exterior cell. I would check but, again I don't have the assets so it's pointless to check such things with Red "!". Link to comment Share on other sites More sharing options...
Quaz30 Posted October 9, 2016 Author Share Posted October 9, 2016 I duplicated the Espalande Mansion cell as the base but I'm sure I removed everything that orginally was there. Link to comment Share on other sites More sharing options...
chucksteel Posted October 9, 2016 Share Posted October 9, 2016 Have you tested the cell with the Interior LOD turned off? It may be the LOD, I've never gotten that to work (can't seem to get my cell offsets right!) I'm just guessing now though. Link to comment Share on other sites More sharing options...
Quaz30 Posted October 9, 2016 Author Share Posted October 9, 2016 Here's a tip: Just move your cell stuff to the place you want. I couldn't get that offsets to work too. Link to comment Share on other sites More sharing options...
chucksteel Posted October 9, 2016 Share Posted October 9, 2016 Are you using an ENB? if so try disabling it when you test. I'm just grasping a straws but you never know. Link to comment Share on other sites More sharing options...
Quaz30 Posted October 9, 2016 Author Share Posted October 9, 2016 Nothing changes. Disappointment follows disappointment. Link to comment Share on other sites More sharing options...
FiftyTifty Posted October 9, 2016 Share Posted October 9, 2016 Yo dude, I'm telling ya, it's the precombined geometry and previs screwing stuff up. You need to regenerate all that when you modify a cell. Link to comment Share on other sites More sharing options...
Quaz30 Posted October 9, 2016 Author Share Posted October 9, 2016 I did. Link to comment Share on other sites More sharing options...
FiftyTifty Posted October 9, 2016 Share Posted October 9, 2016 (edited) I did. Eh? Lord almighty, it should have worked. Dang. Did you try right-clicking the base record for one of your static objects, and clicked the option that clears precombined geometry for the cell, and then generate the new precombine 'n' previs? Edit: Also, make sure that the "No Previs" checkbox for the cell is unticked. Edited October 9, 2016 by FiftyTifty Link to comment Share on other sites More sharing options...
Quaz30 Posted October 9, 2016 Author Share Posted October 9, 2016 Welp, unchecking the No Pre Vis box and rebuilding the precombined geometry for the 2nd time resulted in this:http://i.imgur.com/48Vzg1r.pnghttp://i.imgur.com/ZMiUBbs.pngSo, it definitely helped although not much. The material swaps are gone, that's why the walls and some objects are purple. Also, some of the objects are still in that cluster and not in their place. Link to comment Share on other sites More sharing options...
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