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Shadowmere rendering glitch


kanstinn

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Hey guys,

 

My game has started spontaneously rendering Shadowmere as dots, or as if it had an alpha channel. The only mods I have installed are the ENBseries darker nights shader and the enhanced blood esp, and some custom textures for Dark Brotherhood armour. In addition, Windhelm's walls are beginning to have the same glitch, and Whiterun's hall of the dead is gaining a dotted blue shade when running through it. Does anyone have any ideas what would cause this? I've attached a picture of what Shadowmere looks like to this post to give an idea of what i mean.

 

technical stuff:

Platform: PC

Mods: ENBseries darker nights shader, Enhanced blood.esp

gameplay time: ~90 hours

glitch began occuring out of nowhere, I don't think i did anything to set it off

 

 

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  • 2 weeks later...

I have the same problem with my horse.

It's half transparent, while riding i can see the road through the horses backside.

Happens with vanilla texture as well as with the Dark Brootherhood mod.

 

Spec:

HD 5770

Cat. 11.10

Skyrim 1.3

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  • 3 weeks later...

Same problem, didnt occur before. Not sure what changed. I have lots of mod but the only one I added recently was a FPS limiter so stuff stops flying off the shelves...

 

Anyone found a solution?

 

radeon 6950

Edited by Valamyr
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Found my problem: the glitch vanished when I moved my CCC Vsync settings from "On unless application specifies" to "Off unless application specifies". Since my FPS limiter turns off Vsync, maybe there was a conflict or maybe the game just doesnt like the CCC to be messing with this.

 

Seems like other threads I found about this are ALL from ATI users with the catalyst suite installed so I bet its everyone's issue.

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