AidenPryde Posted December 12, 2011 Share Posted December 12, 2011 Hello everyone, First post here, but I have a question that will inform on some height maps I'm generating for a Skyrim mini-expansion of sorts. In Oblivion the entire map of Cyrodiil was made up of quads measuring 1024x1024. Each quad represented ONE in game mile of terrain. Does anyone know if Skyrim follows the same formula? Or is it perhaps larger? 2048x2 perhaps? I ask because I am making some heightmaps so that I will be ready to jump in as soon as the Creation Kit is out. As some of you may know Oblivion had some restrictions on making large open world spaces. So if your map was larger than four quads for example the devs suggested packaging it into a .esm instead of an .esp so that the engine and the Construction Set didn't try to load all the assets in all of the quads at the same time (caused game/CS crashes). Would appreciate any info on this. Link to comment Share on other sites More sharing options...
AidenPryde Posted December 12, 2011 Author Share Posted December 12, 2011 Guess no one knows? Link to comment Share on other sites More sharing options...
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