toorup Posted December 12, 2011 Share Posted December 12, 2011 (edited) Asking for somebody with the know how to make a mod that fixes a bug that causes fortify one handed enchants NOT to work on daggers. PLEASE i just thought of a temporary fix for this problem! get a calculator and calculate the BASE weapon damage with ur fortify %. then use this in console to add the damage u should be getting with the fortify enchant player.modav meleedamage #. if u ever get a more powerful enchant or switch gear just do player.modav meleedamage -#. also u can use player.getavinfo meleedamage to make sure how much damage u added or subtracted.i know lol its a little bit of work but this is the only think i could think of since it doesnt look like were getting a mod for this any time soon. Edited December 24, 2011 by toorup Link to comment Share on other sites More sharing options...
Malpaos Posted December 12, 2011 Share Posted December 12, 2011 (edited) +1 This little problem is really annoying when you play with daggers... -_-' Thanks to our futur savior who will fix it ! Edited December 12, 2011 by Malpaos Link to comment Share on other sites More sharing options...
skyekross Posted December 13, 2011 Share Posted December 13, 2011 this makes daggers super powered! i guess its fine. they become fast combat weapons Link to comment Share on other sites More sharing options...
Malpaos Posted December 13, 2011 Share Posted December 13, 2011 This is a bug because :One-handed weapon: daggers, maces, swords, and war axesPerks in one-handed skills amplify damages of daggersBut only fortify one-handed enchantment bugs on daggers.=> It must be fixed. Not superpowered :Daggers will always do less damages than swords, war axes and maces, but attack faster.There are more perks in one-handed for upgrading power of swords, war axes and maces than for upgrading daggers. Daggers will do more damage in sneak attack than other weapons, but you need to be skilled.=> it's balanced. Today, with one-handed enchantment, my sword does 263 damages...and my daggers 82 damages, which is superpowered ? Link to comment Share on other sites More sharing options...
Simpson3k Posted December 13, 2011 Share Posted December 13, 2011 my sword does 263 damages...and my daggers 82 damages, which is superpowered ? Guess that question needs more info, like stated above, daggers are faster than swords, so..we would need the damage per second for them both to answer your question. Link to comment Share on other sites More sharing options...
Malpaos Posted December 13, 2011 Share Posted December 13, 2011 http://www.uesp.net/wiki/Skyrim:Weaponshttp://www.uesp.net/wiki/Skyrim:One-handedFor example you can see informations above if you want to tell about that, and/or speak with Bethesda team too ^^' => The only question here is : Is there anybody who may fix this little bug please ? Thanks ! Link to comment Share on other sites More sharing options...
Malpaos Posted December 15, 2011 Share Posted December 15, 2011 Anyone to fix fortify one-handed enchantment that doesn't work on daggers ? Link to comment Share on other sites More sharing options...
Malpaos Posted December 20, 2011 Share Posted December 20, 2011 Yop ! Anyone to fix fortify one-handed enchantment that doesn't work on daggers ? *ear the wind* Link to comment Share on other sites More sharing options...
toorup Posted December 21, 2011 Author Share Posted December 21, 2011 (edited) i just thought of a temporary fix for this problem! get a calculator and calculate the BASE weapon damage with ur fortify %. then use this in console to add the damage u should be getting with the fortify enchant player.modav meleedamage #. if u ever get a more powerful enchant or switch gear just do player.modav meleedamage -#. also u can use player.getavinfo meleedamage to make sure how much damage u added or subtracted.i know lol its a little bit of work but this is the only think i could think of since it doesnt look like were getting a mod for this any time soon. Edited December 24, 2011 by toorup Link to comment Share on other sites More sharing options...
Xahstur Posted December 21, 2011 Share Posted December 21, 2011 This fix what are you talking about will be overpowered...for instance i have tons of mods and im using Dragonbone Katanas...each Katana deals now around 450 + damage -.- (i have Elys Uncapper,Tytanis,Lost Art of Blacksmith and blah blah blah),my 1 hand skill is now on 112 all is maxed im using 2 daggers (Valdr and Mehrunes) Valdr Damage= 100, Mehrunes= 72,Sneak is on 109 all maxed and i have mod that unlocks that you can put 3 enchantments and i can use artifact enchantments...so i have enchanted nightingale armor with backstab etc...valdr damage (15 x Assassin Blade Perk + x2 from backstab ench do the math)...100 x 30 WOW= 3 k damage + 25 % chance OF CRIT! -.- which is erm WOW....Mehrunes Razor Backstab damage = 72x30 = 2160 + chance insta kill -.- which is erm WOW!What this game needs exactly is this:A mod that acts simmilar like Deadly Dragons,except dragons it modifies ALL enemies (harder difficulty overall).Not this... Link to comment Share on other sites More sharing options...
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