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FWE Combat balance issues.


shinygamer

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I have recently been trying Fallout Wanderers Edition, which is a great makeover but I can't get a sensible combat balance, I got Gladiator armour and helmet early in the game with DR of 35 and DR of 5 in near 100% CND, equipment wear rate FWE default and global damage on FWE Default 2.00x.

 

I got shot by a raider once with a near worn out rifle with base damage of 17 and it took about 30% of my HP and crippled me, yet it took me 11-12 shotgun rounds with base damage of 72 in good CND to kill the raider with near worn out leather armour, I want a more challenging game but that is way too unbalanced, I can only survive by constant triage and spending all my money on stimpacks or by having Loot set at vanilla to find enough, I'm interested to know what settings others have used if they have found a good combat balance?

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That's what it does, evens the playing field and the player becomes a glass cannon too. May want to check it in FNVEdit and make sure it doesn't edit any other fields than the damage multipliers and limp cripple percentages. The NV version messes with other stuff it shouldn't and the F3 one probably does too.

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