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A Weapon/Armor smelting MOD?!?!?


RedOgre80

Smelt MOD  

47 members have voted

  1. 1. Would a Smelting MOD be useful to break weaps/armor down to raw materials?

    • Yes, this would be very useful for all the useless weap/armor found in Skyrim.
    • No, no point due to mining your own materials.
      0
    • The Arcane Enchanter destroys for enchantments, why can't you smelt for raw materials?


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To be honest, the arcane enchanter destroying the enchanted items is ridiculous, and that needs correcting more than this. This would however be incredibly exploitable, as you would just need 1 iron ingot and a load of leather to max out smithing, by smithing a dagger then smelting it down. It would potentially work as part of a total redesign of the smithing system, but not as a standalone mod.
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A mod is not an acronym, it doesn't need to be capitalized (MOD). But anyway, to the point: check out this mod: http://skyrimnexus.com/downloads/file.php?id=874. I've been using it for weeks, I mostly like it. I can break down weapons, armor, shovels, kettles, buckets, silver bowls and other stuff. Pretty useful, especially since it makes what was once garbage useful. "Some may call this junk, me I call them treasures." ;)
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A mod is not an acronym, it doesn't need to be capitalized (MOD). But anyway, to the point: check out this mod: http://skyrimnexus.com/downloads/file.php?id=874. I've been using it for weeks, I mostly like it. I can break down weapons, armor, shovels, kettles, buckets, silver bowls and other stuff. Pretty useful, especially since it makes what was once garbage useful. "Some may call this junk, me I call them treasures." ;)

 

Thank you TONS! Was looking for something just like this. Why not have the ability breakdown in blacksmithing if you can learn to craft it. Again thanks.

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A mod is not an acronym, it doesn't need to be capitalized (MOD). But anyway, to the point: check out this mod: http://skyrimnexus.com/downloads/file.php?id=874. I've been using it for weeks, I mostly like it. I can break down weapons, armor, shovels, kettles, buckets, silver bowls and other stuff. Pretty useful, especially since it makes what was once garbage useful. "Some may call this junk, me I call them treasures." ;)

 

Thank you TONS! Was looking for something just like this. Why not have the ability breakdown in blacksmithing if you can learn to craft it. Again thanks.

You're welcome! That's what I don't get...why didn't Bethesda include this? It's so simple! Even the modder for it said it was rather simple. It's just little things that I wonder about why they were excluded at times.

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@natelovesyou - They had plenty to think about. More important things. I guess things that are more important to the core game. And the glory of the Elder Scrolls series is that, a modder will just do it for them. LOL
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I think it's because smithing is too easy already. You can just keep melting things down to get the materials back and then build them over and over again.

There should be a "cost" to smelting items... They should only return about half the leather they cost... also the smelter should require coal to run....heck, the anvil should require coal to run!

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@natelovesyou - They had plenty to think about. More important things. I guess things that are more important to the core game. And the glory of the Elder Scrolls series is that, a modder will just do it for them. LOL

True and true, but that's such an overused excuse we hand out for Bethesda...we can just mod it. But not everyone knows, and not everyone plays on PC. Many mods drastically improved a simple thing, or built upon it like Val's Meltdown/Crafting mod did, and it took a matter of hours and is only a few KB in size. I do agree with you, but, I for one am getting tired of just saying "oh, a modder can just do it." and letting Bethesda off the hook for the simplest things they didn't bother to do.

 

On the subject of Smithing being too easy, I agree, I maxed it very early on. They could have made it more expansive and challenging AND added in the breaking/melting down and conversion aspect and make it yield less than the requirements to make such. But say could/should doesn't do any good, still a good game, just scratching my head at their innumerable foresights.

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