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The Enclave in FO4


montky

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howdy!

so... a lot of people wonder as much,

not least of which on the vinylicpumagaming or tyrannicon channels.

 

Where is the Enclave?

How did the Atom Cats form?

How long was Paladin Brandis the only BoS deserter/survivor in the bostonia region?

How did all those APCs and Tanks move around?

if the enclave was there... how did Yangtze go un-detected for ~200 years?

Are the Gunners related to Vault 75, the enclave, the gun runners from previous games etc?

 

I can share only some things from where I sees them,

this is not 'definitive' canon, rather some personal canon...

so, it will probably be different from a lot of other folks.

 

lets not let that stop a fun 'what-if' discussion though eh?

 

//Fan perspective - lore-tastic rant

The Enclave was in the Boston Commonwealth.

they are involved with the 'bad institute' faction...

as well as at places such as

K-21b, National Guard training facility, Drumlin Diner command bunker (near BoS checkpoint railway)

Poseidon Power near Natick,

Poseidon Power near Quincy.

Poseidon Offshore Facility (underneath boston bay, between Spectacle Island and Croup Manor due East on the bottom...)

Overpass near corvega plant,

overpass near outpost zimonja

overpass near parsons asylum.

maybe at University Point

Boston South Checkpoint too...

 

in-game, there was a reference to a supermutant raid on Diamond City circa 2180s.

The Enclave may have been different in the Boston Commonwealth,

similar to how, the BoS has 3 CONUS divisions -

East, Central and West, just in US alone.

 

The Enclave assisted Diamond City, as did Minutemen, yet the Brotherhood abstained -

the BoS was mostly central or west-coast...

The Enclave didn't let folks know they'd made the supermutant mess...

and the enclave may be how the institute acquired FEV...

Virgil hints at as much...

 

It seems they spent a lot of effort trying to keep boston safe from outside threats etc,

as it is very under-raided compared to elsewhere..

perhaps, the Enclave of the Boston area, had civil unrest and infighting.

They destroyed themselves at some point...

 

maybe it is possible for a part of the BoS and a part of the Enclave to reconcile or have a truce...

the good BoS and good Enclave would likely do so.

similarly, a bad BoS - bad Enclave union would be bad for the commonwealth...

--------

in a mod I compile...

Red Rocket Concord North (red rocket spa and resort after the sole survivor and BoS develop it)

connects to Sanctuary and V111.

the enclave were sapping to V111 based on V111's expected expansion plan etc...

sent by Stanislaus Braun to find some things - perhaps, V111 is related to 'tranquility lane'...

ie, their physical bodies froze,

yet their consciousness is in the other vault...

abandoned in 2290s, the BoS turns that area into a subterranean base

to rival their ones in NCR and Maxson.

 

All the art-deco conduit panel near to repeater tower or key buildings

are secret doors which access to

an underground network of access tunnel and

were how the Enclave was able to move around Boston.

they connect to Central Station,

from there,

they go out off shore,

to Poseidon Offshore Processing Facility.

there are exits in Poseidon Quincy, University Point and Nahant/Croup Manor area.

 

The Poseidon- Natick, the large spout in the lake is the access tunnel to

a large Enclave outpost - a vertibird landing area, which can conceal the landing with a huge plume of water...

it is a launch tunnel very similar to the Enclave redoubt from FONV.

 

-----

the atom cats are descended from,

the Central BoS, and the boston enclave.

hence why they have t60 suits, and speak in 'beatnik' culture,

despite it being over 200 years after the war.

survivors perhaps from previous conflicts, who made peace.

or, renegades from both that were forced to survive...

they ultimately became the Atom Cats.

 

perhaps, the Atom Cats would be despised by

both the BoS as led by West Coast 'Maxon" and

the Enclave from Boston...

 

-----

The Gunners are related to both Vault 75 and the Enclave, but probably not the FONV gun runners or previous gunner gangs...

The Gunners are a foil to the Atom Cats and Minutemen...

there was a time when they didn't shoot on site,

though the Institute has been attacking them a lot longer than

it has been attacking University Point or Diamond City...

 

-----

Yangtze went undetected, as it had higher levels of radiation earlier.

It would be an area folks would stay away from, and may have already been attacked - presumed destroyed,

by pre-war and earlier Enclave forces.

Yangtze could have become like the Shi or necropolis from FO2, had they not been so irradiated.

Yangtze has been detected by the robots aboard Constitution though, and they are slowly coming to attack Yangtze...

if they don't get to it... Liberty Prime v 2,0 will, sooner or later.

 

------

 

I hope Enclave fans enjoy reading,

and feel free to share your own ideas on where and what the Enclave are,

especially their absence in FO4.

great mods such as XO2 and ports of their armors from previous games exist.

its just the lack of Enclave content which is sad...

 

Where do you think the Atom Cats come from?

What are the previous missions the BoS Prydwyn captain (Tim Russ) was talking about -

is that an allusion to H Ellison's "I Have No Mouth, And I Must Scream"? - given how similar the Prydwyn looks...

How did the BoS acquire Rivet City to make the Prydwyn?

 

// end fan perspective.

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A few counterpoints to consider:

 

Why must all the factions have ties to older factions, other games, other areas? It's a big country, there's plenty of room for unique or new factions.

 

The Enclave are dead, finished, kaput, they where killed 3 times over in 3 different games, they now seem to exist as scattered survivors absorbed into new lives.

 

The Atom Cats come from the commonwealth of course, they are a group of like minded individuals that share a love for power armor and modding/upgrading it. If the Sole Survivor can thaw out of storage after 210~ years and piece together and rebuild power armor, why can't those with some knowledge and dedication exist to do the same thing? That's far from being "far fetched" in the Fallout universe.

 

I understand many fans have their favorites, and return to them because they are comfortable, but does it keep making sense in the context of the world? The Brotherhood/Enclave dichotomy has lasted so long, I really hope Fallout 5 has -neither- of them represented. Certainly not as a "center stage" act again as the well is not only dry, but I feel we are hitting mud atm. :sad:

Edited by AnvilOfWar
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@AoW

indeed... hence I share merely a fan-canon for other like-minded folks.

this is not official so its all good.

theres no 'no-true-scotspeople' here yet

 

I think we can both lament Liberty Prime 2,0 being in FO4.

FO3's DLC was for what?

it made Liberty Prime's death hollow...

 

some fans, despite the stance, like the Enclave for various reasons.

they just want to be evil, for fun.

Imagine, something you like, is not in the game anymore, at all.

no reference, nothing...

it would be like taking the mickey mouse out of the mickey mouse show,

and still calling it the mickey mouse show.

the starfleet out of startrek, and calling it star-trek prime verse.

(there's a mirror universe pocket dimension in which starfleet never existed. who'd want to watch that?)

the charlie sheen out of 2.5men, and still calling it 2.5men...

the mad max outta mad max...

SWVII is a great example - "its another deathstarment",

not all of the empires was defeat, time and there again... and that was 'new and fresh', 'much better than prequel'...

 

they're clearly a large faction, a large force entirely, some Enclave.

we've seen CONUS factions, maybe there are other locales where the Enclave has had

more successes.

 

maybe other games or mods

will explore that.

-----

It is a shame that other more unique faction haven't been appearing;

the themed gangs and raider of FO4's nukaworld are the closest to that.

Covenant was also interesting...

 

the institute was almost a full-fleshed out faction itself.

to see the infighting there between the 'good institute' and the 'bad institute',

their reactions over University Point etc...

 

why isn't there the chat system from previous games again? FO2 was awesome.

typing things to the NPCs was a lot of fun!

being able to negotiate instead of blast, and the RPG element was a lot of fun.

 

why wasn't there more mutant faction?

centaurs and weird hybrid criters and the like? -

Goodneighbor is tame compared to other settlements.

 

thanks for the comment and reflection!

 

----

@all,

I have some great inboxing of this topic - feel free to post here also.

some Enclave fans send hush-hush link to other enclave stuff,

excellent voice acting in those mods! thanks for to hint at.

others lament the Enclave ever existing; whatever floateth the boat.

the best thing?

the lore-theories either pro- or anti- enclave, as to where they could be...

 

thanks for sharing - this is much more fun than at wikias or fan-fic sites,

where merely discussing something lead to a flamewar nobody want or need hehe.

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I agree with Anvil on the Enclave. They've been "destroyed" several times now, yet always kept popping up. You can only pull that trick so many times before it just becomes terrible writing. During daydreaming sessions, the only plausible concept for the Enclave in Fallout 4 I came up with was: the Enclave from the Capital Wasteland found out about the Commonwealth and Institute as the word spread when Zimmer showed up in Rivet City. They sent a small force north to investigate and lay claim to the technology of the Institute. That force established a hidden base in the Commonwealth and has been hiding there ever since they lost contact with Colonel Autumn and have failed to find the Institute so far. It would be a single group though, much like the Mojave chapter of the Brotherhood. The Enclave as an institution/organisation is gone and should stay gone. They were never with that many to begin with, since they don't allow outsiders to join their ranks.

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I like to believe that some remnants of the Enclave actually fled up to the Commonwealth following the events of FO3, not a battalion mind you but at least one or two vetribirds, hence why it's possible to find X-01 Power Armor in the more obscure areas of Boston. Perhaps they may have taken refuge in some of the Posiden facilities before eventually merging into the general population but as for anytime before the conclusion of Broken Steel I can't imagine the Institute allowing for such an aggressive technologically advanced faction to continue to operate so close to home. Perhaps at a time the Enclave had held a presence in the Commonwealth but it had to of been short lived otherwise there'd be far more substantial evidence of their existence in the region.

 

I enjoy entertaining the idea that the offshore vault had been an Enclave research facility before it flooded, drowning all the poor bastards, and leaving behind the sample of FEV that the Institute would later use.

 

----------------------------------------------------------------------------------------------------------------------------

 

The Atom Cats, aside from the toughest greasers this side of the Galaxy, are an interesting case... Their infinitesimally small amount of influence on the Commonwealth, despite how well equipped they are, would suggest they are a relatively recent addition to the Commonwealth and their T-60 power Armor, coupled with the disappearance of past scavenge operations, could suggest that they may have stolen or salvaged the suits from the B.O.S. but given the abundance of military equipment present in the Commonwealth it's just as likely that they may have just scavenged them overtime from checkpoints, bases, or convoys. Heck, they might of just stumbled across a stockpile along with a copy of Zen and The Art of Motorcycle Maintenance for all we know.

 

As for their origins though, I think they might of been a couple of scavs that just so happened to read one too many copies of Hot Rodder... Or they could be Synths programmed to act like a greaser gang as part of a test by the Institute.

 

Synths that killed a squad of B.O.S. soldiers and stole their power armor... and help pass intel to and from the Infiltrator at the Warwick Homestead...

 

Oh my god, they are Synths!

Edited by SpoiledCabbage
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