siomasm Posted December 13, 2011 Share Posted December 13, 2011 (edited) I've never modded before, but this is something I could become sufficiently motivated to learn from. The lack of an unarmed perk tree, and yet still having the ability to duke it out, yet with some inherent (Khajit and argonian) damage additions and even a perk (fists of steel), drives me nuts that it seems they went a quarter of the way into making H2H viable, and then just dropped the entire idea it seems. So here's my requesst:A perk tree for Hand to hand combat.Claw weapons (From sharp fingered gauntlets to bestial talons. Swing like argonians/Khajit)Fist weapons (From a cestus to a pair of dagger blades welded onto a bracer to katars and other punch blades) P.S.Derp, I already posted a request of this.http://www.thenexusforums.com/index.php?/topic/478236-hand-to-hand-overhaul-the-basis-of-all-combat/ Edited December 13, 2011 by siomasm Link to comment Share on other sites More sharing options...
elvinkun Posted December 13, 2011 Share Posted December 13, 2011 (edited) Well, once the CK is out, it should be possible to add whole new perk and skill trees. I think that doing it now tho, it's either impossible or absolute cluster-mind-fu...ehrm. Even modifiing what already is in the game is pretty much like amputating a limb with a spoon right now. Basically you can just move things that already exist (like giving claws ability to argonians) and modify them in a very limited matter, unless you are "proffesional". Edited December 13, 2011 by elvinkun Link to comment Share on other sites More sharing options...
TheMango55 Posted December 13, 2011 Share Posted December 13, 2011 I posted a suggestion that would at least help between now and when the CK comes out. http://www.thenexusforums.com/index.php?/topic/495180-idea-to-improve-unarmed-via-smithing/ And once the CK comes out, even if you can't add a whole new perk tree you could at least make fist weapons and put them under the 1handed tree, just give them the unarmed animations. Link to comment Share on other sites More sharing options...
Rastafariel Posted December 13, 2011 Share Posted December 13, 2011 I just created a kajeet monk (because of claw damage since they nerfed UA... welll... in MW, Oblivion and Skyrim....only perfect UA imho was F3.... F:NV was ok) Ahem. Anyway - I would support this concept. UA Character is my 4th character so I guess I'll stop playing him until the CS comes out and we start to see UA mods... Link to comment Share on other sites More sharing options...
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