Lugh1000 Posted December 13, 2011 Share Posted December 13, 2011 This may be pushing on topic, but what do you think it could possibly be? Something that makes modding easier? Something completely unrelated? Link to comment Share on other sites More sharing options...
elvinkun Posted December 13, 2011 Share Posted December 13, 2011 (edited) Not sure what do you mean? As in you think there are new features because it's delayed or that "surprise you will like" they mentioned? In the second case, I think it will be Steam related. Which will not be surprising or liked. Edited December 13, 2011 by elvinkun Link to comment Share on other sites More sharing options...
Lugh1000 Posted December 13, 2011 Author Share Posted December 13, 2011 Yeah I'm just referring to the surprise they alluded to. They mentioned it in the same section as the kit, so I thought it might be related. Link to comment Share on other sites More sharing options...
elvinkun Posted December 13, 2011 Share Posted December 13, 2011 Well, I actually though it was suposed to be about the kit, it just left me totally unexcited, because if there will be "surprise" it will be something like "Everything you do in the CK is now automatically owned by Valve, so you don't have to worry about copyright no more!" ... Or something along those lines. I'm not negative, it's just that everytime Beth tryied to hype up something, it ended up with terrible disappointment or turned out to be a random lie noone from Beth will ever mention again. :biggrin: Link to comment Share on other sites More sharing options...
droscoe2 Posted December 13, 2011 Share Posted December 13, 2011 I'm pretty sure they were talking about the Steam Workshop Link to comment Share on other sites More sharing options...
elvinkun Posted December 13, 2011 Share Posted December 13, 2011 (edited) I'm pretty sure they were talking about the Steam WorkshopSteam workshop open for uploading mods for Skyrim and CK integration with steam and licence agreement between steam and Beth, Beth and customer and steam and customer are all diferent things, the first is known, the rest will be surprise. Question is, is that -the-surprise? :tongue: Edited December 13, 2011 by elvinkun Link to comment Share on other sites More sharing options...
Skree000 Posted December 13, 2011 Share Posted December 13, 2011 cant wait to see this fail horribly once people start trying to sell crap they ripped from other games and make a profit, ie. Crysis or Halo armor etc lol Link to comment Share on other sites More sharing options...
FoolyFooly Posted December 13, 2011 Share Posted December 13, 2011 cant wait to see this fail Great attitude. Link to comment Share on other sites More sharing options...
Skree000 Posted December 13, 2011 Share Posted December 13, 2011 (edited) not exactly what i meant.... i apologize and let me explain... the modding community has been going strong and has been blessed by all of the great tools Bethesda has released to us over the years, before Steamworks...However, with Skyrim and its use of Steam as a distributor and a platform, we are left to ask, whether or not this new move to push for Steamworks Integration was decided upon simply for the generation of profit, which would otherwise go uncollected as modders have been free to tinker, develop and trade mods between eachother and the world at will. From a business perspective, it is common sense to pursue a possible avenue for massive profits, seeing as how modders will mod whether or not their releases are regulated by official channels or underground websites.But from the a mod community members perspective, it looks to be a simple cash grab, and anytime suits step into the picture, the spirits of creativity, communal cooperation and friendly competition are very often stifled if not extinguished, replaced by greed. So the question remains, what will they do with sites like this one that share mods for free, if those mods are also being distributed for cash through Steamworks? Would that not then be grounds for the big companies to try to shut down free-mod communities like the nexus? Any intelligent businessman would try to choke free distribution of goods if those goods are now being sold for cash... so again, It is only my prediction and opinion, but unless more details are given on the upcoming Steamworks integration, I see it as a literal doomsday clock for free mod distribution on that platform. I am a huge supporter of the mod community. I am anxious about business suits trying to wiggle in and figure out ways to cash in on everyones hard work.But who knows, hopefully everything I fear will be completely wrong and it will be totally awesome rainbows and blue skies with buckets of money for you and me and everyone.... but I am cautiously doubtful. Additionally, the 'fail' aspect was in reference to what appears to be a straight forward mod distro system, assuming all mods are created entirely from scratch and not with use of assets or IP from other franchises or games. Unless there is some form of regulation or inspection of mod assets that are being loaded into the Steamworks system, that alone looks like a prime target for legal action. (ie. this looks like it could be a big pandoras box, once you start charging money for peoples work, and they arent guaranteed to have NOT ripped it from other games) Edited December 13, 2011 by Skree000 Link to comment Share on other sites More sharing options...
jimhsu Posted December 13, 2011 Share Posted December 13, 2011 (edited) not exactly what i meant.... i apologize and let me explain... the modding community has been going strong and has been blessed by all of the great tools Bethesda has released to us over the years, before Steamworks...However, with Skyrim and its use of Steam as a distributor and a platform, we are left to ask, whether or not this new move to push for Steamworks Integration was decided upon simply for the generation of profit, which would otherwise go uncollected as modders have been free to tinker, develop and trade mods between eachother and the world at will. From a business perspective, it is common sense to pursue a possible avenue for massive profits, seeing as how modders will mod whether or not their releases are regulated by official channels or underground websites.But from the a mod community members perspective, it looks to be a simple cash grab, and anytime suits step into the picture, the spirits of creativity, communal cooperation and friendly competition are very often stifled if not extinguished, replaced by greed. So the question remains, what will they do with sites like this one that share mods for free, if those mods are also being distributed for cash through Steamworks? Would that not then be grounds for the big companies to try to shut down free-mod communities like the nexus? Any intelligent businessman would try to choke free distribution of goods if those goods are now being sold for cash... so again, It is only my prediction and opinion, but unless more details are given on the upcoming Steamworks integration, I see it as a literal doomsday clock for free mod distribution on that platform. I am a huge supporter of the mod community. I am anxious about business suits trying to wiggle in and figure out ways to cash in on everyones hard work.But who knows, hopefully everything I fear will be completely wrong and it will be totally awesome rainbows and blue skies with buckets of money for you and me and everyone.... but I am cautiously doubtful. Additionally, the 'fail' aspect was in reference to what appears to be a straight forward mod distro system, assuming all mods are created entirely from scratch and not with use of assets or IP from other franchises or games. Unless there is some form of regulation or inspection of mod assets that are being loaded into the Steamworks system, that alone looks like a prime target for legal action. (ie. this looks like it could be a big pandoras box, once you start charging money for peoples work, and they arent guaranteed to have NOT ripped it from other games) I don't exactly share your pessimism, if only just looking at another game that has done this (namely, the Sims community). Yes, there are certainly fissures over there, but the end result is basically a segregation of purpose - most simple clothing/texture mods go on the official service, while complex mods/TCs/many other clothing and texture mods remain on fan sites (i.e. modthesims). (Case in point - awesomemod). The nature of Steam Workshop makes it highly unlikely to support things like SKSE, Unnecessary Violence, or any substantial total conversion (Lost Spires, Nehrim, etc), simply because the setup process is too complicated for the target audience, and the possibility of conflicts too high for it to get approved. Those mods, and not clothing mods per se, are what make the TES modding community what it is today. Modders who make those projects probably don't even want their stuff sold through Steam Workshop anyways, if only to forgo the deluge of technical support from players who haven't a clue how to get it working. As far as legal, I'm sure Beth/Valve will implement a straightforward takedown form for all the suits to use, if that. That's actually going to be better controlled than it is over here at Nexus. Edited December 13, 2011 by jimhsu Link to comment Share on other sites More sharing options...
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