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Expanded landscaping


audiodef

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I have the homemaker mod, and I love it. But what I can't do is plant grass on bare ground, or make pathway stones snap to each other AND match the ground contour. So I'd love to see either a new mod that does those things, or an update to homemaker.

 

(You know how those pathway stones stick out like a plank when the ground drops away from it? I'd like to see those individual stones automatically tilt to match while snapping to the previous stone. Some clipping into the ground is OK - it just makes it look like dirt covers some of the pathway, which happens IRL anyway.)

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Yeah, I like the pathway stones too, even trying to place them with Place Everywhere is a pain. It doesn't help that there is virtually no flat ground at any settlement. There are lots of objects that would benefit from following ground contours; All fences, pavers, sidewalks, driveways, etc.

 

Never understood why Bethesda didn't include at least some basic terrain editing tools in workshop mode.

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Probably the reason they didn't include terrain editing in workshop is because you would need to modify the navmesh as well to match the terrain. Trying to add both of those features into the base game is not that simple, particularly when you take into account that most game objects, even in settlements, were not originally intended to be moveable or even scrappable. Expecting people playing the game to figure out the complexities of landscaping, navmeshing and adjust vanilla objects such as the houses in Sanctuary is a bit much to ask of the average gamer. If you're up for that level of settlement modification you might as well just use the Creation Kit to do it.

 

As for pathway stones, you could design them to snap to each other and slightly sink into the ground but not in the way you're going to want. It's going to have the same problem as trying to get fences to work well over very uneven ground. If the fence pieces are snapping to each other it's going to override their ability to follow the terrain.

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