Rabbit1251 Posted October 21, 2016 Share Posted October 21, 2016 I know the origins of the two headed Brahman, the giant ants and the Rad Roaches. Mole Rats, You Gui: check!! Rad Scorpions, Super Mutants: yep!! But from where do we get the apex predator of the Wasteland? Very curious. The Rabbit Link to comment Share on other sites More sharing options...
Spurklicon Posted October 21, 2016 Share Posted October 21, 2016 (edited) *a wild community pleb appears*...well hello! my insight isn't very effective. but their influence of "breeding" or "growth" can be traced back to fallout originals? and as for some present lore...but they are the results of a Military experiment, the enclave was a big influence on the studies and the happenings of said Deathclaws...then again I also see the Deathclaws as that one Dino from Jurassic world..but that's my brief insight of experience. Plus with the Deathclaws they have very VERY few predatory enemies, their population is of like urban rabbits... Edited October 21, 2016 by Spurklicon Link to comment Share on other sites More sharing options...
Rabbit1251 Posted October 21, 2016 Author Share Posted October 21, 2016 Ah, Friend Spurklicon, thank you for your response, but I think that you mistake my meaning. The Deathclaws have been a powerful force in the Waseland ever since the very first Fallout. I can see how the creators took their inspiration from Paleontology predating the Jurassic Park books by Micheal Crichton by several years and I can also see how the animals would have proliferated over the years due to the vast amount of Tender Vittles walking around the Wasteland on two legs. But the Rad Roaches and Giant Ants have their counterpart in the Wasteland etymology that they derived from, i.e. roaches and ants. But what is the basis from which the Deathclaw is derived? Take your "urban rabbit". Make him six stories tall and give him Jackalope antlers and fangs and you would still be able to identify him as a rabbit. So what did the Deathclaw grow from? What is his common world kin? The Rabbit Link to comment Share on other sites More sharing options...
Moraelin Posted October 21, 2016 Share Posted October 21, 2016 Deathclaws are mutated chameleons, plus FEV. The former thanks to some pre-war genetic experimentation, and the FEV thanks to the Master from Fallout 1. But basically it's a super-mutant Jackson's Chameleon. Edit: that said, yeah, I can see some dinosaur inspiration. The leg configuration is definitely saurian. A lizard skeleton (like the chameleon has) couldn't possibly support that size of beast walking in an upright position. Link to comment Share on other sites More sharing options...
Spurklicon Posted October 21, 2016 Share Posted October 21, 2016 Sir Rabbit 51 that was very detailed and in-depth. I jumbled my words and context..but you pretty much analyzed my view and printed it better :D.. honestly like Morelin said FEV influence.. and splicing is a factor. Link to comment Share on other sites More sharing options...
Rabbit1251 Posted October 21, 2016 Author Share Posted October 21, 2016 Hey, that all works for me. A chameleon is a long shot, but it's a better shot than I could come up with. There was a mention in Nuka World of the use of chameleon DNA and my character metaphorically started looking over his shoulder wondering what else might have been inherited from the chameleon, if you take my drift. Thank you both for your input. It does not go unappreciated. The Rabbit Link to comment Share on other sites More sharing options...
Moraelin Posted October 21, 2016 Share Posted October 21, 2016 Well, it's what Black Isle came up with back in the day. Not necessarily what I'd have come up with from a biology point of view, but then realistically giant ants wouldn't be able to breathe. And bloatflies should have the same problem PLUS they wouldn't be able to fly, thanks to the square-cube problem. So I guess we'll just take it as a game. If the devs say it's possible, it's possible. On the bright side, I guess it does explain the new chameleon Deathclaws. I kinda wonder why they didn't make that connection earlier. Link to comment Share on other sites More sharing options...
radiumskull Posted October 23, 2016 Share Posted October 23, 2016 Rabbit 51: true origins of the Deathclaws are explored in detail in the New Vegas DLC, 'Old World Blues', Definitely worth playing, it's almost a Total Conversion mod, in a sense. Link to comment Share on other sites More sharing options...
robhartman9 Posted October 23, 2016 Share Posted October 23, 2016 I must have missed something in old world blues. Gold fever I guess, I don't remember it having anything to do with deathclaws. I remember critters you had to overkill, holograms and the dreaded series of companion quests. Old world blues had a lot to do with the Veronica characters backstory, did the BOS have something to do with creating deathclaws? Link to comment Share on other sites More sharing options...
Moraelin Posted October 23, 2016 Share Posted October 23, 2016 The ones they created on Big MT were the cazadors, not the deathclaws. Link to comment Share on other sites More sharing options...
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