JimmyBlonde79 Posted December 14, 2011 Share Posted December 14, 2011 Hi, I'm having a problem when NPC's summon the Mythic Dawn armor which is causing a CTD. I'm not using any mods that enable first person use of the armor or any that modify it, that I know of. Does anybody have any idea what might be the problem? My load order: Active Mod Files:00 Oblivion.esm01 All Natural Base.esm [Version 1.0]02 Francesco's Leveled Creatures-Items Mod.esm03 Francesco's Optional New Items Add-On.esm04 Cobl Main.esm [Version 1.72]05 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]06 Mart's Monster Mod.esm [Version 3.5.5b4]07 FCOM_Convergence.esm [Version 0.9.9a7]08 bookplacing.esm09 CM Partners.esm0A HorseCombatMaster.esm0B bookplacing.esp0C TNR ALL RACES FINAL.esp0D nVidia Black Screen Fix.esp [Version 1.0.0]0E Unofficial Oblivion Patch.esp [Version 3.2.0]0F UOP Vampire Aging & Face Fix.esp [Version 1.0.0]10 Oblivion Citadel Door Fix.esp11 Francesco's Optional Chance of Stronger Bosses.esp12 Francesco's Optional Chance of Stronger Enemies.esp13 Francesco's Optional Chance of More Enemies.esp14 Francesco's Optional Leveled Guards.esp15 FCOM_Francescos.esp [Version 0.9.9]16 FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]17 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]18 All Natural.esp [Version 1.0]19 Immersive Interiors - Lights Addon.esp [Version 0.7]1A All Natural - Real Lights.esp [Version 1.0]++ Item interchange - Extraction.esp [Version 0.76]1B Streamline 3.1.esp1C Enhanced Hotkeys.esp [Version 1.4]1D EVE_StockEquipmentReplacer.esp1E Hentai_Juliet_Uniform.esp1F LC-Compilation-Exnem.esp20 Cobl Glue.esp [Version 1.72]21 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]22 CSR - Fine Iron.esp23 FCOM_Cobl.esp [Version 0.9.9]24 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3]25 FCOM_Convergence.esp [Version 0.9.9]26 FCOM_RealSwords.esp [Version 0.9.9]27 Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]28 Mart's Monster Mod - More Wilderness Life No Gates.esp [Version 3.7b3p3]29 Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]2A Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]2B Mart's Monster Mod - Less Bone Loot.esp [Version 3.7b3p3]2C Mart's Monster Mod - Zombies for Body Meshes.esp [Version 3.7b3p3]2D Mart's Monster Mod - Vindasel.esp [Version 3.7b1]2E Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3p3]2F Mart's Monster Mod - Foxes.esp [Version 3.7b1]30 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]31 Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3p3]32 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]33 Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]34 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3]35 Mart's Monster Mod - Durzog Addon.esp [Version 0.10]36 Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3]37 Mart's Monster Mod - Diverse Runeskulls Loot.esp [Version 3.7b3p3]38 Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp [Version 3.7b3p3]39 Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp [Version 3.7b3p3]3A FCOM_DiverseGuardUnity.esp [Version 0.9.9]3B FCOM_MoreRandomSpawns.esp [Version 0.9.9]3C FCOM_MoreRandomItems.esp [Version 0.9.9]3D Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]3E Fransfemale.esp3F OOO-WaterFish.esp [Version 1.34]40 EVE_StockEquipmentReplacer4FCOM.esp41 EVE_StockEquipmentReplacer for OOO.esp42 EVE_StockEquipmentReplacer4MMM.esp43 Mart's Monster Mod - City Defences.esp [Version 3.7b3p3]44 Salmo the Baker, Cobl.esp [Version 3.08]45 Natural Hunger v2_1 by QF.esp46 Mighty Magick - Core.esp [Version 1.2]47 Mighty Magick - Skills.esp [Version 1.2]48 Mighty Magick - Magicka Pool Progression.esp [Version 1.2]49 Mighty Magick - Side Effects.esp [Version 1.2]4A Mighty Magick - Sigil Stones.esp [Version 1.2]4B Mighty Magick - Restore Magicka Potions [Vanilla].esp [Version 1.2]4C Mighty Magick - Restore Magicka Potions [OOO].esp [Version 1.2]4D Deadly Reflex 5 - Timed Block and 2.5x damage.esp4E DeadlyReflex 5 - Combat Moves.esp4F SexyWitchPoses.esp50 Woman's Move.esp51 Woman's Move - Animation Replacer.esp++ Item interchange - Placement for FCOM.esp [Version 0.76]++ Item interchange - Option, Ingredients in Bulk, reduced.esp [Version 0.76]52 CM Partners.esp53 Beautiful People.esp54 Ren_Soya_KD's.esp55 _Ren_BeautyPack_full + Soya's hair.esp56 CM Partners Special NPCs.esp57 CM Partners More NPCs.esp58 EVE_KhajiitFix.esp59 Mart's Monster Mod - Resized Races.esp [Version 3.7b3p3]++ Cobl Races - Balanced.esp [Version 1.52]5A KT_CustomRaceFix.esp5B Francesco's 7 days respawn time - 1-12 day lenght rescale.esp5C FCOM_Archery.esp [Version 0.9.9]++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]** All Natural - Indoor Weather Filter For Mods.esp [Version 1.0]5D Bashed Patch, 0.esp5E DesuChan's Dolls (Non-SI).esp Link to comment Share on other sites More sharing options...
Keirgarth Posted December 14, 2011 Share Posted December 14, 2011 I would start by disabling beautiful people, and all the eve stock equipment replacers to see if that does anything for you. If you still have the issue, the perhaps disable Mighty Magic. BTW your version of Might Magic, is it the Reborn version or the normal? If it is the normal then try and change over to the Reborn version to see if that helps out. Link to comment Share on other sites More sharing options...
JimmyBlonde79 Posted December 14, 2011 Author Share Posted December 14, 2011 I'm using Mighty Magicka Reborn so that should be okay. I'm pretty sure that you are correct on this but the problem is that simply disabling these mods doesn't seem to have any effect, at least un-checking them in Wrye-Bash does nothing. I only installed beautiful people because TNR was giving me headaches with googly eyes and I needed the meshes&textures from it to solve that issue. Perhaps unchecking BP and the EVE stuff and rebuilding the bashed patch might do it, hopefully. Thanks for the idea. Link to comment Share on other sites More sharing options...
JimmyBlonde79 Posted December 15, 2011 Author Share Posted December 15, 2011 No luck with any of that I'm afraid. I disabled EVE replacers, Mighty Magicka, TNR, BP, and my HGEC body and it still made no difference. Something in there changed the way that Oblivion was loading the Mythic Dawn armor mesh itself which could not be changed by disabling those mods and rebuilding the bashed patch. The problem is certainly with one of the above since I began a new game before installing those and it ran fine in the tutorial but it can't be fixed through Wrye Bash. I don't have enough knowledge about the mechanics of modding to be able to try anything else so I'm re-installing but I will test and post the cause when I find it for future reference since it's a *censored* of an issue to solve. Link to comment Share on other sites More sharing options...
Nephenee13 Posted December 15, 2011 Share Posted December 15, 2011 Err...delete the mesh and replace it with something else? If its the mesh thats the problem, just...replace it. Stick a steel cuirass in there or something, see if it still happens. Link to comment Share on other sites More sharing options...
Striker879 Posted December 15, 2011 Share Posted December 15, 2011 When you disable a mod but don't uninstall the resources (meshes, textures and sounds) the game will still load and use those resources if they share the same path as the vanilla equivalent. The game will just consider the disabled mods resources as replacers. Disable and uninstall is the drill. Link to comment Share on other sites More sharing options...
JimmyBlonde79 Posted December 15, 2011 Author Share Posted December 15, 2011 Thanks for the advice guys. I tried replacing the armor with the stock stuff (meshes and textures) from the Oblivion vanilla BSA but to no avail. It was almost certainly one of the EVE replacers causing the problem but I can't replicate it so goodness only knows what the specific cause was. Anyway, I have everything working fine now (until the next SNAFU). Except for Deadly Reflex giving me a missing mesh balloon for decapitated Mythic Dawn assassins, lmao, those guys are more trouble in mods than they are in the game but I think I can solve this one. Thanks again. Link to comment Share on other sites More sharing options...
JimmyBlonde79 Posted December 20, 2011 Author Share Posted December 20, 2011 Just had an idea on this issue. What if what I had wasn't a mod-conflict at all but an .ini file issue? In particular, specular occlusion? Just a thought, I've had similar issues before after tweaking my .ini file. If anyone has the same problem in future if might be worth restoring their .ini to default. Link to comment Share on other sites More sharing options...
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