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Posted

I have facegened a head model, that I've converted to a Nif head mesh in 3DS Max. I cannot get the mesh to appear right in Geck or in game. The head floats above the hair.

Could someone experienced in modeling please look at my mesh in Nifskope, Thanks

 

 

Posted
  On 10/23/2016 at 7:18 PM, Celticgirl said:

I have facegened a head model, that I've converted to a Nif head mesh in 3DS Max. I cannot get the mesh to appear right in Geck or in game. The head floats above the hair.

Could someone experienced in modeling please look at my mesh in Nifskope, Thanks

 

 

 

Did you run the mesh through blender and parent to a skeleton and weight the mesh?

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