Celticgirl Posted October 23, 2016 Share Posted October 23, 2016 I have facegened a head model, that I've converted to a Nif head mesh in 3DS Max. I cannot get the mesh to appear right in Geck or in game. The head floats above the hair.Could someone experienced in modeling please look at my mesh in Nifskope, Thanks Link to comment Share on other sites More sharing options...
M48A5 Posted October 24, 2016 Share Posted October 24, 2016 I have facegened a head model, that I've converted to a Nif head mesh in 3DS Max. I cannot get the mesh to appear right in Geck or in game. The head floats above the hair.Could someone experienced in modeling please look at my mesh in Nifskope, Thanks Did you run the mesh through blender and parent to a skeleton and weight the mesh? Link to comment Share on other sites More sharing options...
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