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How Do Universal Weapon Mods Work? (Null Muzzle)


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So I'm trying to create a mod that allows me to add a certain modification to every weapon in the game, and I figured I would use the Null Muzzle mod as the base since it acts like that. I copied the Mod Association keyword and the Dynamic Naming data, added the ma_myweaponmod keyword to each of the weapons I wanted to have it, and associated ma_myweaponmod with the mod_weap_myweaponmod object. As far as I can tell, I've done everything that Null Muzzle does, but for some reason, it won't work. Is there a quest that applies the mod association effect?

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