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better wires? Ways to share power between settlements.


nek0mancer

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That's an interesting idea, but I doubt that it could be done.

 

Or maybe it could? You could have some special thingy in your powerplant settlement, some sort of a "power transmitter". It checks what is connected to it, then saves the sum of the output of all the power producers minus the input of all the consumers to a global variable or something. Then, in other settlements, you can build "power recievers". They are basically generators, but with the output being dynamically set. They would again have to check all connected devices, and store the power demand of them somewhere globally acessible. Then, they calculate the sum of the demand of all other recievers, and subtract it from the sum of the values of all transmitters, and use that as their own power production value.

 

Or something like that.

 

edit: Let me try that again:

You have a new workshop object, let's call it the "long-range power conduit", or LRPC for short. All LRPCs share their power. Each LRPC does the following:

  • Check all connected devices.
  • For LRPCs, including yourself, just count them.
  • for other devices, calculate the supply of producers - the demand of consumers.
  • divide that value by the amount of LRPCs as counted before.
  • Save that power value in such a way that LRPCs in other settlements can read it, and that this LRPC can update it. It can be positive or negative.
  • Calculate the sum of the power values of all LRPCs which are NOT in the same power grid (in other settlements or in the same settlement, but not connected to this one)
  • Divide that sum by the aforementioned amount of connected LRPCs.
  • If that sum is positive, behave like a generator, use the value as the amount of power produced
  • If it's negative, behave like a consumer, consuming that value (* -1)
Edited by pra
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hmmm...

that is an interesting idea -

it would be very very handy for a lot of mods -

especially, if I built say a V111, V81 or V88 or V75 settlement,

or the power station near natick,

and used the power area to supply power to other settlements.

a settlement that is 'raider-proof'... muahaha.

 

it depends on what you envisage -

do you want say, a 'realistic' power grid, with power lines from settlement to settlement?

that could be a problem, with the 'cell reset issue' and others to overcome...

 

from another perspective...

maybe, it is possible.

If we duplicate the 'any door anywhere' mod...

the portal-gun mod,

or the basement door technique from 'basement living'...

 

but, instead of a matched door pair,

we match two generators...

 

match a generator at abernathy farm, to an outlet at a different settlement.

that way, you have 300+power at one settlement,

and all the others can access it from there.

this would also bypass a little, the build limit at different settlements hehe.

 

to make it more 'lore friendly',

it could be said it is a microwave relay for power -

with terminals similar to those found at the repeater stations around the commonwealth as the

'matched door pair' object...

or perhaps, it is underground cabling?

 

-----

that being said...

 

there are so many mods for different generator options,

and to disable the build limit...

you can easily build discrete powersources onsite in FO4 and wire it that way.

that is by far quicker and easier, if not lore friendly hehe.

 

good luck,

maybe some will make it happen,

I cannot aid much more as

my mod-fu and code fu for FO4 is not strong...

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