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MapMarker trouble


recreation

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Hi.
I'm making a mod that expands skyrims borders with new landscapes.

Everything worked fine until I added a mapmarker and started nav-meshing.
After a few hours I tested the whole thing and noticed that changing locations to the worldmap didnt work anymore...

I deleted the marker, added a doublicated one and... same problem.
Then I deleted the doublicated one and... still the same problem >.<
I checked the mod with tesvedit, deleted any new mapmarker reference and a few other things but it still wont work.

Changing locations in a city works fine, it just wont work on the worldmap anymore.

OF COURSE I didnt backup the mod but saved it every few minutes.
So is there a way to rescue my mod or am I doomed to start from stratch?
What can I do?

 

Edited: for better understanding, english is not my native language and i posted early in the morning ^^"

Edited by recreation
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Okay I have looked tru the mod again and again (testvedit, marker export, etc). There is no map marker left and no reference to it. I get the feeling that it has nothing to do with the map markers. I'm not using any scripts and the only issue I have seen is a few nav meshes i wasnt done with, but that should not cause any teleport problems should it?

 

So far the problem accurs only when I try to enter the world map -> loading screen -> again a loading screen -> back in the city.

What could possibly cause such an issue?

Oh delesecting the mod fixes it, so I did not mistakenly edited the skyrim.esm if you may think so^^

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